paper-with-me

Papers

LLaMA-Omni2: LLM-based Real-time Spoken Chatbot with Autoregressive Streaming Speech Synthesis

2025-05-05 · Qingkai Fang, Yan Zhou, Shoutao Guo, Shaolei Zhang, Yang Feng

Real-time, intelligent, and natural speech interaction is an essential part of the next-generation human-computer interaction. Recent advancements have showcased the potential of building intelligent spoken chatbots based on large language models (LLMs). In this paper, we introduce LLaMA-Omni 2, a series of speech language models (SpeechLMs) ranging from 0.5B to 14B parameters, capable of achieving high-quality real-time speech interaction. LLaMA-Omni 2 is built upon the Qwen2.5 series models, integrating a speech encoder and an autoregressive streaming speech decoder. Despite being trained on only 200K multi-turn speech dialogue samples, LLaMA-Omni 2 demonstrates strong performance on several spoken question answering and speech instruction following benchmarks, surpassing previous state-of-the-art SpeechLMs like GLM-4-Voice, which was trained on millions of hours of speech data.

📄 PDF Abstract BibTeX arXiv:2505.02625

Code (2)

ictnlp/llama-omni2 공식 구현 pytorch
rainbowluocs/openomni pytorch

Tasks

ChatbotDecoderInstruction FollowingQuestion AnsweringSpeech Synthesis

Similar Papers 제목 키워드 기반

BayLing-Duplex: Native Full-Duplex Speech Dialogue with a Single Autoregressive LLM

2026-06-12 · Qingkai Fang, Shoutao Guo, Yang Feng arxiv

Real-time, full-duplex speech interaction is a key feature of next-generation spoken chatbots, allowing the model to listen and speak at the same time and to handle natural phenomena such as overlap, hesitation, and barg…

Activity Detection

VoiceBBQ: Investigating Effect of Content and Acoustics in Social Bias of Spoken Language Model

2025-09-25 · Junhyuk Choi, Ro-hoon Oh, Jihwan Seol, Bugeun Kim arxiv

We introduce VoiceBBQ, a spoken extension of the BBQ (Bias Benchmark for Question Answering) - a dataset that measures social bias by presenting ambiguous or disambiguated contexts followed by questions that may elicit s…

Question Answering

Realtime-Venus: A full-duplex interaction system with asynchronous delegation

2026-09-12 · Ruixiang Zhao, Hualei Wang, Renhe Sun, Enzhi Zhou 외 hf

Natural interaction in digital and physical environments requires continuous perception and timely responses. Spoken dialogue relies on acoustic and linguistic cues, while video interaction also requires grounding the co…

Question Answering

LLaMA-Omni: Seamless Speech Interaction with Large Language Models

2024-09-10 · Qingkai Fang, Shoutao Guo, Yan Zhou, Zhengrui Ma 외

Models like GPT-4o enable real-time interaction with large language models (LLMs) through speech, significantly enhancing user experience compared to traditional text-based interaction. However, there is still a lack of …

SLAM-Omni: Timbre-Controllable Voice Interaction System with Single-Stage Training

2024-12-20 · Wenxi Chen, Ziyang Ma, Ruiqi Yan, Yuzhe Liang 외

Recent advancements highlight the potential of end-to-end real-time spoken dialogue systems, showcasing their low latency and high quality. In this paper, we introduce SLAM-Omni, a timbre-controllable, end-to-end voice i…

Spoken Dialogue Systems