Measuring Recommender System Effects with Simulated Users
Imagine a food recommender system -- how would we check if it is \emph{causing} and fostering unhealthy eating habits or merely reflecting users' interests? How much of a user's experience over time with a recommender is caused by the recommender system's choices and biases, and how much is based on the user's preferences and biases? Popularity bias and filter bubbles are two of the most well-studied recommender system biases, but most of the prior research has focused on understanding the system behavior in a single recommendation step. How do these biases interplay with user behavior, and what types of user experiences are created from repeated interactions? In this work, we offer a simulation framework for measuring the impact of a recommender system under different types of user behavior. Using this simulation framework, we can (a) isolate the effect of the recommender system from the user preferences, and (b) examine how the system performs not just on average for an "average user" but also the extreme experiences under atypical user behavior. As part of the simulation framework, we propose a set of evaluation metrics over the simulations to understand the recommender system's behavior. Finally, we present two empirical case studies -- one on traditional collaborative filtering in MovieLens and one on a large-scale production recommender system -- to understand how popularity bias manifests over time.
Code (0)
등록된 구현이 없습니다.
Tasks
Collaborative FilteringRecommendation SystemsSimilar Papers 제목 키워드 기반
Break Out of a Pigeonhole: A Unified Framework for Examining Miscalibration, Bias, and Stereotype in Recommender Systems
Despite the benefits of personalizing items and information tailored to users' needs, it has been found that recommender systems tend to introduce biases that favor popular items or certain categories of items, and domin…
Movie RecommendationRecommendation SystemsOn strong convergence of the two-tower model for recommender system
Recommender system is capable of predicting preferred items for a user by integrating information from similar users or items. A popular model in recommender system is the so-called two-tower model, which employs two dee…
Recommendation SystemsVocal Bursts Valence PredictionPrioritized Ranking Experimental Design Using Recommender Systems in Two-Sided Platforms
Interdependencies between units in online two-sided marketplaces complicate estimating causal effects in experimental settings. We propose a novel experimental design to mitigate the interference bias in estimating the t…
Experimental DesignRecommendation SystemsTowards Recommender Systems LLMs Playground (RecSysLLMsP): Exploring Polarization and Engagement in Simulated Social Networks
Given the exponential advancement in AI technologies and the potential escalation of harmful effects from recommendation systems, it is crucial to simulate and evaluate these effects early on. Doing so can help prevent p…
DescriptiveRecommendation SystemsMeasuring the Business Value of Recommender Systems
Recommender Systems are nowadays successfully used by all major web sites (from e-commerce to social media) to filter content and make suggestions in a personalized way. Academic research largely focuses on the value of …
Recommendation Systems