paper-with-me

Papers

Meta 3D AssetGen: Text-to-Mesh Generation with High-Quality Geometry, Texture, and PBR Materials

2024-07-02 · Yawar Siddiqui, Tom Monnier, Filippos Kokkinos, Mahendra Kariya, Yanir Kleiman, Emilien Garreau, Oran Gafni, Natalia Neverova, Andrea Vedaldi, Roman Shapovalov, David Novotny

We present Meta 3D AssetGen (AssetGen), a significant advancement in text-to-3D generation which produces faithful, high-quality meshes with texture and material control. Compared to works that bake shading in the 3D object's appearance, AssetGen outputs physically-based rendering (PBR) materials, supporting realistic relighting. AssetGen generates first several views of the object with factored shaded and albedo appearance channels, and then reconstructs colours, metalness and roughness in 3D, using a deferred shading loss for efficient supervision. It also uses a sign-distance function to represent 3D shape more reliably and introduces a corresponding loss for direct shape supervision. This is implemented using fused kernels for high memory efficiency. After mesh extraction, a texture refinement transformer operating in UV space significantly improves sharpness and details. AssetGen achieves 17% improvement in Chamfer Distance and 40% in LPIPS over the best concurrent work for few-view reconstruction, and a human preference of 72% over the best industry competitors of comparable speed, including those that support PBR. Project page with generated assets: https://assetgen.github.io

📄 PDF Abstract BibTeX arXiv:2407.02445

Code (0)

등록된 구현이 없습니다.

Tasks

3D GenerationText to 3D

Similar Papers 제목 키워드 기반

AssetGen: Deployable 3D Asset Generation at Interactive Speed

2026-05-22 · Dilin Wang, Xiaoyu Xiang, Kihyuk Sohn, Tom Monnier 외 arxiv

While 3D generation is progressing rapidly, recent work has often focused on obtaining high-resolution assets, leaving user experience and deployability as afterthoughts. We present AssetGen, a 3D generator that focuses …

3D Generation

Meta 3D Gen

2024-07-02 · Raphael Bensadoun, Tom Monnier, Yanir Kleiman, Filippos Kokkinos 외

We introduce Meta 3D Gen (3DGen), a new state-of-the-art, fast pipeline for text-to-3D asset generation. 3DGen offers 3D asset creation with high prompt fidelity and high-quality 3D shapes and textures in under a minute.…

Text to 3DTexture Synthesis

PBR3DGen: A VLM-guided Mesh Generation with High-quality PBR Texture

2025-03-14 · Xiaokang Wei, BoWen Zhang, Xianghui Yang, Yuxuan Wang 외

Generating high-quality physically based rendering (PBR) materials is important to achieve realistic rendering in the downstream tasks, yet it remains challenging due to the intertwined effects of materials and lighting.…

3D Generation

3DTextureTransformer: Geometry Aware Texture Generation for Arbitrary Mesh Topology

2024-03-07 · Dharma KC, Clayton T. Morrison

Learning to generate textures for a novel 3D mesh given a collection of 3D meshes and real-world 2D images is an important problem with applications in various domains such as 3D simulation, augmented and virtual reality…

3D geometryTexture Synthesis

DreamMesh: Jointly Manipulating and Texturing Triangle Meshes for Text-to-3D Generation

2024-09-11 · Haibo Yang, Yang Chen, Yingwei Pan, Ting Yao 외

Learning radiance fields (NeRF) with powerful 2D diffusion models has garnered popularity for text-to-3D generation. Nevertheless, the implicit 3D representations of NeRF lack explicit modeling of meshes and textures ove…

3D Architecture3D GenerationNeRFText to 3D