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Mitigating Suboptimality of Deterministic Policy Gradients in Complex Q-functions

2024-10-15 · Ayush Jain, Norio Kosaka, Xinhu Li, Kyung-Min Kim, Erdem Biyik, Joseph J. Lim

In reinforcement learning, off-policy actor-critic approaches like DDPG and TD3 are based on the deterministic policy gradient. Herein, the Q-function is trained from off-policy environment data and the actor (policy) is trained to maximize the Q-function via gradient ascent. We observe that in complex tasks like dexterous manipulation and restricted locomotion, the Q-value is a complex function of action, having several local optima or discontinuities. This poses a challenge for gradient ascent to traverse and makes the actor prone to get stuck at local optima. To address this, we introduce a new actor architecture that combines two simple insights: (i) use multiple actors and evaluate the Q-value maximizing action, and (ii) learn surrogates to the Q-function that are simpler to optimize with gradient-based methods. We evaluate tasks such as restricted locomotion, dexterous manipulation, and large discrete-action space recommender systems and show that our actor finds optimal actions more frequently and outperforms alternate actor architectures.

📄 PDF Abstract BibTeX arXiv:2410.11833

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Target Policy Smoothing Target Policy Smoothing is a regularization strategy for the value function in reinforcement learning. Deterministic policies can overfit to narrow peaks in the value…
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