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Multi-Resolution Generative Modeling of Human Motion from Limited Data

2024-11-25 · David Eduardo Moreno-Villamarín, Anna Hilsmann, Peter Eisert

We present a generative model that learns to synthesize human motion from limited training sequences. Our framework provides conditional generation and blending across multiple temporal resolutions. The model adeptly captures human motion patterns by integrating skeletal convolution layers and a multi-scale architecture. Our model contains a set of generative and adversarial networks, along with embedding modules, each tailored for generating motions at specific frame rates while exerting control over their content and details. Notably, our approach also extends to the synthesis of co-speech gestures, demonstrating its ability to generate synchronized gestures from speech inputs, even with limited paired data. Through direct synthesis of SMPL pose parameters, our approach avoids test-time adjustments to fit human body meshes. Experimental results showcase our model's ability to achieve extensive coverage of training examples, while generating diverse motions, as indicated by local and global diversity metrics.

📄 PDF Abstract BibTeX arXiv:2411.16498

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SET Dynamic Sparse Training method where weight mask is updated randomly periodically
Convolution A convolution is a type of matrix operation, consisting of a kernel, a small matrix of weights, that slides over input data performing element-wise multiplication with the…

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