Nexus: An Omni-Perceptive And -Interactive Model for Language, Audio, And Vision
This work proposes an industry-level omni-modal large language model (LLM) pipeline that integrates auditory, visual, and linguistic modalities to overcome challenges such as limited tri-modal datasets, high computational costs, and complex feature alignments. Our pipeline consists of three main components: First, a modular framework enabling flexible configuration of various encoder-LLM-decoder architectures. Second, a lightweight training strategy that pre-trains audio-language alignment on the state-of-the-art vision-language model Qwen2.5-VL, thus avoiding the costly pre-training of vision-specific modalities. Third, an audio synthesis pipeline that generates high-quality audio-text data from diverse real-world scenarios, supporting applications such as Automatic Speech Recognition and Speech-to-Speech chat. To this end, we introduce an industry-level omni-modal LLM, Nexus. Extensive experiments validate the efficacy of our pipeline, yielding the following key findings:(1) In the visual understanding task, Nexus exhibits superior performance compared with its backbone model - Qwen2.5-VL-7B, validating the efficiency of our training strategy. (2) Within the English Spoken Question-Answering task, the model achieves better accuracy than the same-period competitor (i.e, MiniCPM-o2.6-7B) in the LLaMA Q. benchmark. (3) In our real-world ASR testset, Nexus achieves outstanding performance, indicating its robustness in real scenarios. (4) In the Speech-to-Text Translation task, our model outperforms Qwen2-Audio-Instruct-7B. (5) In the Text-to-Speech task, based on pretrained vocoder (e.g., Fishspeech1.4 or CosyVoice2.0), Nexus is comparable to its backbone vocoder on Seed-TTS benchmark. (6) An in-depth analysis of tri-modal alignment reveals that incorporating the audio modality enhances representational alignment between vision and language.
Code (0)
등록된 구현이 없습니다.
Tasks
Audio SynthesisAutomatic Speech RecognitionAutomatic Speech Recognition (ASR)Language ModelingLanguage ModellingLarge Language ModelQuestion Answeringspeech-recognitionSpeech RecognitionSpeech-to-TextSpeech-to-Text Translationtext-to-speechText to SpeechMethods 이 논문이 사용한 방법론
Similar Papers 제목 키워드 기반
Omni-Interactive Universal Embedder
Multimodal representation learning has been shifting from traditional two-tower architectures to large language model (LLM)-based embedders due to their strong instruction-following capabilities. Despite this progress, e…
Representation LearningInteractiveOmni: A Unified Omni-modal Model for Audio-Visual Multi-turn Dialogue
We introduce InteractiveOmni, a unified and open-source omni-modal large language model for audio-visual multi-turn interaction, ranging from 4B to 8B parameters, designed to lead the field of lightweight models by offer…
Baichuan-Omni Technical Report
The salient multimodal capabilities and interactive experience of GPT-4o highlight its critical role in practical applications, yet it lacks a high-performing open-source counterpart. In this paper, we introduce Baichuan…
Language ModelingLanguage ModellingLarge Language ModelMultimodal Large Language Model+1OmniMate: Open-Ended Real-Time Streaming Audio-Visual Generation for Interactive Avatars
Recent advances in diffusion-based generative models have enabled real-time audio-driven avatar generation and unified audio-visual synthesis, providing a promising foundation for interactive avatar systems. However, ext…
M2-omni: Advancing Omni-MLLM for Comprehensive Modality Support with Competitive Performance
We present M2-omni, a cutting-edge, open-source omni-MLLM that achieves competitive performance to GPT-4o. M2-omni employs a unified multimodal sequence modeling framework, which empowers Large Language Models(LLMs) to a…