paper-with-me

홈 › Papers

OmniInteract: Benchmarking Real-World Streaming Interaction for Real-Time Omnimodal Assistants

2026-05-26 · Xudong Lu, Xueying Li, Annan Wang, Yang Bo, Jinpeng Chen, Zengliang Li, Nianzu Yang, Rui Liu, Xue Yang, Jingwen Hou, Hongsheng Li arxiv

We introduce OmniInteract, a streaming benchmark for real-time omnimodal large language models evaluated through native online inference over audio-visual streams. Unlike offline video understanding or text-prompted streaming QA, OmniInteract preserves the original audio-visual stream and requires models to process it online, without access to future content. User queries and ambient sounds are embedded in the audio track, requiring models to detect multimodal triggers, decide when to respond, and answer while the stream unfolds. OmniInteract contains 250 videos with 1,430 temporally grounded response slots: 1,062 1Q1A slots across real-time, proactive, and nested scenarios, and 368 1QnA slots for continuous task monitoring and step guidance. Each slot includes a trigger, response window, and target answer. We evaluate response correctness, timing, invalid outputs, interruption handling, and context continuity using Interaction-Aware Quality-Timeliness F1, Interruption Diagnostic Suite, and Nested Chain Completion Score. Experiments show that current models remain weak in streaming interaction, with the best overall IA-QTF1 reaching only 0.368 and the best 1QnA IA-QTF1 only 0.052. Further study on mathematical reasoning in full-duplex settings shows that offline capability does not necessarily transfer to online interaction. Code and datasets will be made publicly accessible at https://github.com/Lucky-Lance/OmniInteract.

📄 PDF Abstract BibTeX arXiv:2605.26485

Code (0)

등록된 구현이 없습니다.

Tasks

Mathematical Reasoning

Similar Papers 제목 키워드 기반

StreamingClaw Technical Report

2026-03-23 · Jiawei Chen, Zhe Chen, Chaoqun Du, Maokui He 외 arxiv

Emerging applications such as embodied intelligence, AI hardware, autonomous driving, and intelligent cockpits rely on a real-time perception-decision-action closed loop, posing stringent challenges for streaming video u…

Autonomous Driving

Harnessing Streaming Video in the Wild

2026-06-07 · Dingyu Yao, Shuhuan Gu, Qingyi Si, Junhao Zhou 외 arxiv

Vision-Language Models (VLMs) are increasingly required to process unbounded video streams in applications such as video-call assistants, live commentary, and embodied robots. An ideal streaming system should support pro…

From Static Inference to Dynamic Interaction: A Survey of Streaming Large Language Models

2026-03-04 · Junlong Tong, Zilong Wang, YuJie Ren, Peiran Yin 외 arxiv

Standard Large Language Models (LLMs) are predominantly designed for static inference with pre-defined inputs, which limits their applicability in dynamic, real-time scenarios. To address this gap, the streaming LLM para…

Probabilistic Streaming Tensor Decomposition with Side Information

2019-11-27 · Yimin Zheng, Shandian Zhe

Tensor decomposition is an essential tool to analyze high-order interactions in multiway data. While most tensor decomposition approaches are developed for static data, many real-world applications generate tensor elemen…

Tensor Decomposition

Exploring Real-Time Super-Resolution: Benchmarking and Fine-Tuning for Streaming Content

2026-02-11 · Evgeney Bogatyrev, Khaled Abud, Ivan Molodetskikh, Nikita Alutis 외 arxiv

Recent advancements in real-time super-resolution have enabled higher-quality video streaming, yet existing methods struggle with the unique challenges of compressed video content. Commonly used datasets do not accuratel…