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On Enhancing Network Throughput using Reinforcement Learning in Sliced Testbeds

2024-12-21 · Daniel Pereira Monteiro, Lucas Nardelli de Freitas Botelho Saar, Larissa Ferreira Rodrigues Moreira, Rodrigo Moreira

Novel applications demand high throughput, low latency, and high reliability connectivity and still pose significant challenges to slicing orchestration architectures. The literature explores network slicing techniques that employ canonical methods, artificial intelligence, and combinatorial optimization to address errors and ensure throughput for network slice data plane. This paper introduces the Enhanced Mobile Broadband (eMBB)-Agent as a new approach that uses Reinforcement Learning (RL) in a vertical application to enhance network slicing throughput to fit Service-Level Agreements (SLAs). The eMBB-Agent analyzes application transmission variables and proposes actions within a discrete space to adjust the reception window using a Deep Q-Network (DQN). This paper also presents experimental results that examine the impact of factors such as the channel error rate, DQN model layers, and learning rate on model convergence and achieved throughput, providing insights on embedding intelligence in network slicing.

📄 PDF Abstract BibTeX arXiv:2412.16673

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Tasks

Combinatorial OptimizationReinforcement Learning (RL)

Methods 이 논문이 사용한 방법론

Dense Connections Dense Connections, or Fully Connected Connections, are a type of layer in a deep neural network that use a linear operation where every input is connected to every output…
Q-Learning Q-Learning is an off-policy temporal difference control algorithm: $$Q\left(S\_{t}, A\_{t}\right) \leftarrow Q\left(S\_{t}, A\_{t}\right) + \alpha\left[R_{t+1} +…
Convolution A convolution is a type of matrix operation, consisting of a kernel, a small matrix of weights, that slides over input data performing element-wise multiplication with the…
DQN A DQN, or Deep Q-Network, approximates a state-value function in a Q-Learning framework with a neural network. In the Atari…

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