paper-with-me

Papers

Optimization-Guided Diffusion for Interactive Scene Generation

2025-12-08 · Shihao Li, Naisheng Ye, Tianyu Li, Kashyap Chitta, Tuo An, Peng Su, Boyang Wang, Haiou Liu, Chen Lv, Hongyang Li arxiv

Realistic and diverse multi-agent driving scenes are crucial for evaluating autonomous vehicles, but safety-critical events which are essential for this task are rare and underrepresented in driving datasets. Data-driven scene generation offers a low-cost alternative by synthesizing complex traffic behaviors from existing driving logs. However, existing models often lack controllability or yield samples that violate physical or social constraints, limiting their usability. We present OMEGA, an optimization-guided, training-free framework that enforces structural consistency and interaction awareness during diffusion-based sampling from a scene generation model. OMEGA re-anchors each reverse diffusion step via constrained optimization, steering the generation towards physically plausible and behaviorally coherent trajectories. Building on this framework, we formulate ego-attacker interactions as a game-theoretic optimization in the distribution space, approximating Nash equilibria to generate realistic, safety-critical adversarial scenarios. Experiments on nuPlan and Waymo show that OMEGA improves generation realism, consistency, and controllability, increasing the ratio of physically and behaviorally valid scenes from 32.35% to 72.27% for free exploration capabilities, and from 11% to 80% for controllability-focused generation. Our approach can also generate $5\times$ more near-collision frames with a time-to-collision under three seconds while maintaining the overall scene realism.

📄 PDF Abstract BibTeX arXiv:2512.07661

Code (0)

등록된 구현이 없습니다.

Tasks

Autonomous VehiclesScene Generation

Similar Papers 제목 키워드 기반

WonderWorld: Interactive 3D Scene Generation from a Single Image

2024-06-13 · CVPR 2025 1 · Hong-Xing Yu, Haoyi Duan, Charles Herrmann, William T. Freeman 외

We present WonderWorld, a novel framework for interactive 3D scene generation that enables users to interactively specify scene contents and layout and see the created scenes in low latency. The major challenge lies in a…

Depth EstimationGPUNavigateScene Generation

ContactGen: Contact-Guided Interactive 3D Human Generation for Partners

2024-01-30 · Dongjun Gu, Jaehyeok Shim, Jaehoon Jang, Changwoo Kang 외

Among various interactions between humans, such as eye contact and gestures, physical interactions by contact can act as an essential moment in understanding human behaviors. Inspired by this fact, given a 3D partner hum…

POCI-Diff: Position Objects Consistently and Interactively with 3D-Layout Guided Diffusion

2026-01-20 · Andrea Rigo, Luca Stornaiuolo, Weijie Wang, Mauro Martino 외 arxiv

We propose a diffusion-based approach for Text-to-Image (T2I) generation with consistent and interactive 3D layout control and editing. While prior methods improve spatial adherence using 2D cues or iterative copy-warp-p…

Architect: Generating Vivid and Interactive 3D Scenes with Hierarchical 2D Inpainting

2024-11-14 · Yian Wang, Xiaowen Qiu, Jiageng Liu, Zhehuan Chen 외

Creating large-scale interactive 3D environments is essential for the development of Robotics and Embodied AI research. Current methods, including manual design, procedural generation, diffusion-based scene generation, a…

Depth EstimationImage InpaintingImage to 3DLanguage Modeling+4

SceneFoundry: Generating Interactive Infinite 3D Worlds

2026-01-09 · ChunTeng Chen, YiChen Hsu, YiWen Liu, WeiFang Sun 외 arxiv

The ability to automatically generate large-scale, interactive, and physically realistic 3D environments is crucial for advancing robotic learning and embodied intelligence. However, existing generative approaches often …