paper-with-me

Papers

PhysDreamer: Physics-Based Interaction with 3D Objects via Video Generation

2024-04-19 · Tianyuan Zhang, Hong-Xing Yu, Rundi Wu, Brandon Y. Feng, Changxi Zheng, Noah Snavely, Jiajun Wu, William T. Freeman

Realistic object interactions are crucial for creating immersive virtual experiences, yet synthesizing realistic 3D object dynamics in response to novel interactions remains a significant challenge. Unlike unconditional or text-conditioned dynamics generation, action-conditioned dynamics requires perceiving the physical material properties of objects and grounding the 3D motion prediction on these properties, such as object stiffness. However, estimating physical material properties is an open problem due to the lack of material ground-truth data, as measuring these properties for real objects is highly difficult. We present PhysDreamer, a physics-based approach that endows static 3D objects with interactive dynamics by leveraging the object dynamics priors learned by video generation models. By distilling these priors, PhysDreamer enables the synthesis of realistic object responses to novel interactions, such as external forces or agent manipulations. We demonstrate our approach on diverse examples of elastic objects and evaluate the realism of the synthesized interactions through a user study. PhysDreamer takes a step towards more engaging and realistic virtual experiences by enabling static 3D objects to dynamically respond to interactive stimuli in a physically plausible manner. See our project page at https://physdreamer.github.io/.

📄 PDF Abstract BibTeX arXiv:2404.13026

Code (0)

등록된 구현이 없습니다.

Tasks

motion predictionObjectVideo Generation

Similar Papers 제목 키워드 기반

EgoPhys: Learning Generalizable Physics Models of Deformable Objects from Egocentric Video

2026-06-15 · Hyunjin Kim, Ri-Zhao Qiu, Guangqi Jiang, Xiaolong Wang arxiv

Humans naturally understand object physics through everyday interactions, but faithfully predicting complex deformable dynamics, such as elastic materials and fabrics, remains a major challenge for computer vision and ro…

Zero-shot Generalization

Open-world Hand-Object Interaction Video Generation Based on Structure and Contact-aware Representation

2025-12-01 · Haodong Yan, Hang Yu, Zhide Zhong, Weilin Yuan 외 arxiv

Generating realistic hand-object interactions (HOI) videos is a significant challenge due to the difficulty of modeling physical constraints (e.g., contact and occlusion between hands and manipulated objects). Current me…

Video Generation

Force Prompting: Video Generation Models Can Learn and Generalize Physics-based Control Signals

2025-05-26 · Nate Gillman, Charles Herrmann, Michael Freeman, Daksh Aggarwal 외

Recent advances in video generation models have sparked interest in world models capable of simulating realistic environments. While navigation has been well-explored, physically meaningful interactions that mimic real-w…

DiversityVideo Generation

SPACE: A Simulator for Physical Interactions and Causal Learning in 3D Environments

2021-08-13 · Jiafei Duan, Samson Yu Bai Jian, Cheston Tan

Recent advancements in deep learning, computer vision, and embodied AI have given rise to synthetic causal reasoning video datasets. These datasets facilitate the development of AI algorithms that can reason about physic…

InterDyn: Controllable Interactive Dynamics with Video Diffusion Models

2024-12-16 · CVPR 2025 1 · Rick Akkerman, Haiwen Feng, Michael J. Black, Dimitrios Tzionas 외

Predicting the dynamics of interacting objects is essential for both humans and intelligent systems. However, existing approaches are limited to simplified, toy settings and lack generalizability to complex, real-world e…

Video Generation