paper-with-me

Papers

Player Skill Decomposition in Multiplayer Online Battle Arenas

2017-02-21 · Chen Zhengxing, Sun Yizhou, El-nasr Magy Seif, Nguyen Truong-Huy D.

Successful analysis of player skills in video games has important impacts on the process of enhancing player experience without undermining their continuous skill development. Moreover, player skill analysis becomes more intriguing in team-based video games because such form of study can help discover useful factors in effective team formation. In this paper, we consider the problem of skill decomposition in MOBA (MultiPlayer Online Battle Arena) games, with the goal to understand what player skill factors are essential for the outcome of a game match. To understand the construct of MOBA player skills, we utilize various skill-based predictive models to decompose player skills into interpretative parts, the impact of which are assessed in statistical terms. We apply this analysis approach on two widely known MOBAs, namely League of Legends (LoL) and Defense of the Ancients 2 (DOTA2). The finding is that base skills of in-game avatars, base skills of players, and players' champion-specific skills are three prominent skill components influencing LoL's match outcomes, while those of DOTA2 are mainly impacted by in-game avatars' base skills but not much by the other two.

📄 PDF Abstract BibTeX arXiv:1702.06253

Code (0)

등록된 구현이 없습니다.

Similar Papers 제목 키워드 기반

Non-negative Tensor Factorization for Human Behavioral Pattern Mining in Online Games

2017-02-19 · Anna Sapienza, Alessandro Bessi, Emilio Ferrara

Multiplayer online battle arena has become a popular game genre. It also received increasing attention from our research community because they provide a wealth of information about human interactions and behaviors. A ma…

Tensor Decomposition

Bayesian Learning of Play Styles in Multiplayer Video Games

2021-12-14 · Aline Normoyle, Shane T. Jensen

The complexity of game play in online multiplayer games has generated strong interest in modeling the different play styles or strategies used by players for success. We develop a hierarchical Bayesian regression approac…

Clusteringregression

Heterogeneous Effects of Software Patches in a Multiplayer Online Battle Arena Game

2021-10-27 · Yuzi He, Christopher Tran, Julie Jiang, Keith Burghardt 외

The popularity of online gaming has grown dramatically, driven in part by streaming and the billion-dollar e-sports industry. Online games regularly update their software to fix bugs, add functionality that improve the g…

Causal InferenceHeterogeneous Treatment Effect EstimationOpen-Ended Question Answering

Using Machine Learning to Predict Game Outcomes Based on Player-Champion Experience in League of Legends

2021-08-05 · Tiffany D. Do, Seong Ioi Wang, Dylan S. Yu, Matthew G. McMillian 외

League of Legends (LoL) is the most widely played multiplayer online battle arena (MOBA) game in the world. An important aspect of LoL is competitive ranked play, which utilizes a skill-based matchmaking system to form f…

Multiplayer Battle Game-Inspired Optimizer for Complex Optimization Problems

2023-12-31 · Yuefeng Xu, Rui Zhong, Chao Zhang, Jun Yu

Various popular multiplayer battle royale games share a lot of common elements. Drawing from our observations, we summarized these shared characteristics and subsequently proposed a novel heuristic algorithm named multip…

Diversity