paper-with-me

홈 › Papers

POINTS-Long: Adaptive Dual-Mode Visual Reasoning in MLLMs

2026-04-13 · Haicheng Wang, Yuan Liu, Yikun Liu, Zhemeng Yu, Zhongyin Zhao, Yangxiu You, Zilin Yu, Le Tian, Xiao Zhou, Jie Zhou, Weidi Xie, Yanfeng Wang arxiv

Multimodal Large Language Models (MLLMs) have recently demonstrated remarkable capabilities in cross-modal understanding and generation. However, the rapid growth of visual token sequences--especially in long-video and streaming scenarios--poses a major challenge to their scalability and real-world deployment. Thus, we introduce POINTS-Long, a native dual-mode MLLM featuring dynamic visual token scaling inspired by the human visual system. The model supports two complementary perception modes: focus mode and standby mode, enabling users to dynamically trade off efficiency and accuracy during inference. On fine-grained visual tasks, the focus mode retains the optimal performance, while on long-form general visual understanding, the standby mode retains 97.7-99.7% of the original accuracy using only 1/40-1/10th of the visual tokens. Moreover, POINTS-Long natively supports streaming visual understanding via a dynamically detachable KV-cache design, allowing efficient maintenance of ultra-long visual memory. Our work provides new insights into the design of future MLLMs and lays the foundation for adaptive and efficient long-form visual understanding.

📄 PDF Abstract BibTeX arXiv:2604.11627

Code (0)

등록된 구현이 없습니다.

Tasks

Visual Reasoning

Similar Papers 제목 키워드 기반

RL-PINNs: Reinforcement Learning-Driven Adaptive Sampling for Efficient Training of PINNs

2025-04-17 · Zhenao Song

Physics-Informed Neural Networks (PINNs) have emerged as a powerful framework for solving partial differential equations (PDEs). However, their performance heavily relies on the strategy used to select training points. C…

Reinforcement Learning (RL)

SPIKE: An Adaptive Dual Controller Framework for Cost-Efficient Long-Horizon Game Agents

2026-05-18 · Wencan Jiang, Jiangning Zhang, Jianbiao Mei, Jinzhuo Liu 외 arxiv

Long-horizon multimodal agents in open-world games must stay goal-directed across many low-level interactions under tight token and latency budgets. Existing approaches often trade off costly per-step reasoning against r…

PD-APE: A Parallel Decoding Framework with Adaptive Position Encoding for 3D Visual Grounding

2024-07-19 · Chenshu Hou, Liang Peng, Xiaopei Wu, Xiaofei He 외

3D visual grounding aims to identify objects in 3D point cloud scenes that match specific natural language descriptions. This requires the model to not only focus on the target object itself but also to consider the surr…

3D visual groundingAttributeDecoderLanguage Modelling+3

A comprehensive study of non-adaptive and residual-based adaptive sampling for physics-informed neural networks

2022-07-21 · Chenxi Wu, Min Zhu, Qinyang Tan, Yadhu Kartha 외

Physics-informed neural networks (PINNs) have shown to be an effective tool for solving forward and inverse problems of partial differential equations (PDEs). PINNs embed the PDEs into the loss of the neural network, and…

Long-Tailed Classification with Gradual Balanced Loss and Adaptive Feature Generation

2022-02-28 · Zihan Zhang, Xiang Xiang

The real-world data distribution is essentially long-tailed, which poses great challenge to the deep model. In this work, we propose a new method, Gradual Balanced Loss and Adaptive Feature Generator (GLAG) to alleviate …

Long-tail Learning