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Predicting Outcomes in Video Games with Long Short Term Memory Networks

2024-02-24 · Kittimate Chulajata, Sean Wu, Fabien Scalzo, Eun Sang Cha

Forecasting winners in E-sports with real-time analytics has the potential to further engage audiences watching major tournament events. However, making such real-time predictions is challenging due to unpredictable variables within the game involving diverse player strategies and decision-making. Our work attempts to enhance audience engagement within video game tournaments by introducing a real-time method of predicting wins. Our Long Short Term Memory Network (LSTMs) based approach enables efficient predictions of win-lose outcomes by only using the health indicator of each player as a time series. As a proof of concept, we evaluate our model's performance within a classic, two-player arcade game, Super Street Fighter II Turbo. We also benchmark our method against state of the art methods for time series forecasting; i.e. Transformer models found in large language models (LLMs). Finally, we open-source our data set and code in hopes of furthering work in predictive analysis for arcade games.

📄 PDF Abstract BibTeX arXiv:2402.15923

Code (1)

kittimatechulajata/predicting-outcomes-in-two-player-games-with-lstm 공식 구현 pytorch

Tasks

Decision MakingTime SeriesTime Series Forecasting

Methods 이 논문이 사용한 방법론

SET Dynamic Sparse Training method where weight mask is updated randomly periodically
Linear Layer A Linear Layer is a projection $\mathbf{XW + b}$.
BPE Byte Pair Encoding, or BPE, is a subword segmentation algorithm that encodes rare and unknown words as sequences of subword units. The intuition is that various word…
Dropout Dropout is a regularization technique for neural networks that drops a unit (along with connections) at training time with a specified probability $p$ (a common value is…
Dense Connections Dense Connections, or Fully Connected Connections, are a type of layer in a deep neural network that use a linear operation where every input is connected to every output…
Label Smoothing Label Smoothing is a regularization technique that introduces noise for the labels. This accounts for the fact that datasets may have mistakes in them, so maximizing the…
Adam 설명 없음
Attention 설명 없음

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