paper-with-me

Papers

Randomization in Optimal Execution Games

2025-03-11 · Steven Campbell, Marcel Nutz

We study optimal execution in markets with transient price impact in a competitive setting with $N$ traders. Motivated by prior negative results on the existence of pure Nash equilibria, we consider randomized strategies for the traders and whether allowing such strategies can restore the existence of equilibria. We show that given a randomized strategy, there is a non-randomized strategy with strictly lower expected execution cost, and moreover this de-randomization can be achieved by a simple averaging procedure. As a consequence, Nash equilibria cannot contain randomized strategies, and non-existence of pure equilibria implies non-existence of randomized equilibria. Separately, we also establish uniqueness of equilibria. Both results hold in a general transaction cost model given by a strictly positive definite impact decay kernel and a convex trading cost.

📄 PDF Abstract BibTeX arXiv:2503.08833

Code (0)

등록된 구현이 없습니다.

Similar Papers 제목 키워드 기반

Discovering Diverse Multi-Agent Strategic Behavior via Reward Randomization

2021-03-08 · ICLR 2021 1 · Zhenggang Tang, Chao Yu, Boyuan Chen, Huazhe Xu 외

We propose a simple, general and effective technique, Reward Randomization for discovering diverse strategic policies in complex multi-agent games. Combining reward randomization and policy gradient, we derive a new algo…

Blackwell Equilibrium in Repeated Games

2025-01-07 · Costas Cavounidis, Sambuddha Ghosh, Johannes Hörner, Eilon Solan 외

We apply Blackwell optimality to repeated games. An equilibrium whose strategy profile is sequentially rational for all high enough discount factors simultaneously is a Blackwell (subgame-perfect, perfect public, etc.) e…

Mitigation of Adversarial Policy Imitation via Constrained Randomization of Policy (CRoP)

2021-09-29 · AAAI Workshop AdvML 2022 2 · Nancirose Piazza, Vahid Behzadan

Deep reinforcement learning (DRL) policies are vulnerable to unauthorized replication attacks, where an adversary exploits imitation learning to reproduce target policies from observed behavior. In this paper, we propose…

Deep Reinforcement LearningImitation Learningreinforcement-learningReinforcement Learning (RL)

Goal Randomization for Playing Text-based Games without a Reward Function

2021-09-29 · Meng Fang, Yunqiu Xu, Yali Du, Ling Chen 외

Playing text-based games requires language understanding and sequential decision making. The objective of a reinforcement learning agent is to behave so as to maximise the sum of a suitable scalar reward function. In con…

Decision MakingSequential Decision Makingtext-based games

Linear Mean-Field Games with Discounted Cost

2023-01-15 · Naci Saldi

In this paper, we introduce discrete-time linear mean-field games subject to an infinite-horizon discounted-cost optimality criterion. The state space of a generic agent is a compact Borel space. At every time, each agen…