Regularizing Long Short Term Memory With 3D Human-Skeleton Sequences for Action Recognition
This paper argues that large-scale action recognition in video can be greatly improved by providing an additional modality in training data -- namely, 3D human-skeleton sequences -- aimed at complementing poorly represented or missing features of human actions in the training videos. For recognition, we use Long Short Term Memory (LSTM) grounded via a deep Convolutional Neural Network (CNN) onto the video. Training of LSTM is regularized using the output of another encoder LSTM (eLSTM) grounded on 3D human-skeleton training data. For such regularized training of LSTM, we modify the standard backpropagation through time (BPTT) in order to address the well-known issues with gradient descent in constraint optimization. Our evaluation on three benchmark datasets -- Sports-1M, HMDB-51, and UCF101 -- shows accuracy improvements from 5.3% up to 17.4% relative to the state of the art.
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Action RecognitionTemporal Action LocalizationSimilar Papers 제목 키워드 기반
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