SesaHand: Enhancing 3D Hand Reconstruction via Controllable Generation with Semantic and Structural Alignment
Recent studies on 3D hand reconstruction have demonstrated the effectiveness of synthetic training data to improve estimation performance. However, most methods rely on game engines to synthesize hand images, which often lack diversity in textures and environments, and fail to include crucial components like arms or interacting objects. Generative models are promising alternatives to generate diverse hand images, but still suffer from misalignment issues. In this paper, we present SesaHand, which enhances controllable hand image generation from both semantic and structural alignment perspectives for 3D hand reconstruction. Specifically, for semantic alignment, we propose a pipeline with Chain-of-Thought inference to extract human behavior semantics from image captions generated by the Vision-Language Model. This semantics suppresses human-irrelevant environmental details and ensures sufficient human-centric contexts for hand image generation. For structural alignment, we introduce hierarchical structural fusion to integrate structural information with different granularity for feature refinement to better align the hand and the overall human body in generated images. We further propose a hand structure attention enhancement method to efficiently enhance the model's attention on hand regions. Experiments demonstrate that our method not only outperforms prior work in generation performance but also improves 3D hand reconstruction with the generated hand images.
Code (0)
등록된 구현이 없습니다.
Tasks
Image GenerationSimilar Papers 제목 키워드 기반
HHMR: Holistic Hand Mesh Recovery by Enhancing the Multimodal Controllability of Graph Diffusion Models
Recent years have witnessed a trend of the deep integration of the generation and reconstruction paradigms. In this paper, we extend the ability of controllable generative models for a more comprehensive hand mesh recove…
3D Hand Pose EstimationGesture RecognitionAttentionHand: Text-driven Controllable Hand Image Generation for 3D Hand Reconstruction in the Wild
Recently, there has been a significant amount of research conducted on 3D hand reconstruction to use various forms of human-computer interaction. However, 3D hand reconstruction in the wild is challenging due to extreme …
3D Hand Pose Estimation3D Interacting Hand Pose EstimationText-to-Image GenerationA Tilted Seesaw: Revisiting Autoencoder Trade-off for Controllable Diffusion
In latent diffusion models, the autoencoder (AE) is typically expected to balance two capabilities: faithful reconstruction and a generation-friendly latent space (e.g., low gFID). In recent ImageNet-scale AE studies, we…
Enhancing Domain Generalization in 3D Human Pose Estimation through Controllable Generative Augmentation
Pedestrian motion, due to its causal nature, is strongly influenced by domain gaps arising from discrepancies between training and testing data distributions. Focusing on 3D human pose estimation, this work presents a co…
3D Human Pose EstimationDomain GeneralizationVideo GenerationFast Controllable Diffusion Models for Undersampled MRI Reconstruction
Supervised deep learning methods have shown promise in undersampled Magnetic Resonance Imaging (MRI) reconstruction, but their requirement for paired data limits their generalizability to the diverse MRI acquisition para…
MRI Reconstruction