paper-with-me

Papers

Single Mesh Diffusion Models with Field Latents for Texture Generation

2023-12-14 · CVPR 2024 1 · Thomas W. Mitchel, Carlos Esteves, Ameesh Makadia

We introduce a framework for intrinsic latent diffusion models operating directly on the surfaces of 3D shapes, with the goal of synthesizing high-quality textures. Our approach is underpinned by two contributions: field latents, a latent representation encoding textures as discrete vector fields on the mesh vertices, and field latent diffusion models, which learn to denoise a diffusion process in the learned latent space on the surface. We consider a single-textured-mesh paradigm, where our models are trained to generate variations of a given texture on a mesh. We show the synthesized textures are of superior fidelity compared those from existing single-textured-mesh generative models. Our models can also be adapted for user-controlled editing tasks such as inpainting and label-guided generation. The efficacy of our approach is due in part to the equivariance of our proposed framework under isometries, allowing our models to seamlessly reproduce details across locally similar regions and opening the door to a notion of generative texture transfer.

📄 PDF Abstract BibTeX arXiv:2312.09250

Code (0)

등록된 구현이 없습니다.

Tasks

Texture Synthesis

Methods 이 논문이 사용한 방법론

Inpainting Train a convolutional neural network to generate the contents of an arbitrary image region conditioned on its surroundings.
Diffusion Diffusion models generate samples by gradually removing noise from a signal, and their training objective can be expressed as a reweighted variational lower-bound…

Similar Papers 제목 키워드 기반

TriTex: Learning Texture from a Single Mesh via Triplane Semantic Features

2025-03-20 · CVPR 2025 1 · Dana Cohen-Bar, Daniel Cohen-Or, Gal Chechik, Yoni Kasten

As 3D content creation continues to grow, transferring semantic textures between 3D meshes remains a significant challenge in computer graphics. While recent methods leverage text-to-image diffusion models for texturing,…

JanusMesh: Fast and Zero-Shot 3D Visual Illusion Generation via Cross-Space Denoising

2026-06-18 · Siang-Ling Zhang, Huai-Hsun Cheng, Tsung-Ju Yang, Yu-Lun Liu arxiv

Creating 3D visual illusions, a single 3D mesh that reveals entirely different semantics from various viewing angles, is a fascinating but tough challenge. Existing optimization-based methods are slow and can produce ove…

NaTex: Seamless Texture Generation as Latent Color Diffusion

2025-11-20 · Zeqiang Lai, Yunfei Zhao, Zibo Zhao, Xin Yang 외 arxiv

We present NaTex, a native texture generation framework that predicts texture color directly in 3D space. In contrast to previous approaches that rely on baking 2D multi-view images synthesized by geometry-conditioned Mu…

DoubleDiffusion: Combining Heat Diffusion with Denoising Diffusion for Texture Generation on 3D Meshes

2025-01-06 · Xuyang Wang, Ziang Cheng, Zhenyu Li, Jiayu Yang 외

This paper addresses the problem of generating textures for 3D mesh assets. Existing approaches often rely on image diffusion models to generate multi-view image observations, which are then transformed onto the mesh sur…

3D Surface GenerationGeometry-based operator learningLatent Diffusion Model for 3DTexture Synthesis

EASI-Tex: Edge-Aware Mesh Texturing from Single Image

2024-05-27 · Sai Raj Kishore Perla, Yizhi Wang, Ali Mahdavi-Amiri, Hao Zhang

We present a novel approach for single-image mesh texturing, which employs a diffusion model with judicious conditioning to seamlessly transfer an object's texture from a single RGB image to a given 3D mesh object. We do…