Streaming Drag-Oriented Interactive Video Manipulation: Drag Anything, Anytime!
Achieving streaming, fine-grained control over the outputs of autoregressive video diffusion models remains challenging, making it difficult to ensure that they consistently align with user expectations. To bridge this gap, we propose \textbf{stReaming drag-oriEnted interactiVe vidEo manipuLation (REVEL)}, a new task that enables users to modify generated videos \emph{anytime} on \emph{anything} via fine-grained, interactive drag. Beyond DragVideo and SG-I2V, REVEL unifies drag-style video manipulation as editing and animating video frames with both supporting user-specified translation, deformation, and rotation effects, making drag operations versatile. In resolving REVEL, we observe: \emph{i}) drag-induced perturbations accumulate in latent space, causing severe latent distribution drift that halts the drag process; \emph{ii}) streaming drag is easily disturbed by context frames, thereby yielding visually unnatural outcomes. We thus propose a training-free approach, \textbf{DragStream}, comprising: \emph{i}) an adaptive distribution self-rectification strategy that leverages neighboring frames' statistics to effectively constrain the drift of latent embeddings; \emph{ii}) a spatial-frequency selective optimization mechanism, allowing the model to fully exploit contextual information while mitigating its interference via selectively propagating visual cues along generation. Our method can be seamlessly integrated into existing autoregressive video diffusion models, and extensive experiments firmly demonstrate the effectiveness of our DragStream.
Code (0)
등록된 구현이 없습니다.
Similar Papers 제목 키워드 기반
Drag-A-Video: Non-rigid Video Editing with Point-based Interaction
Video editing is a challenging task that requires manipulating videos on both the spatial and temporal dimensions. Existing methods for video editing mainly focus on changing the appearance or style of the objects in the…
DenoisingPoint TrackingVideo EditingLiveEdit: Towards Real-Time Diffusion-Based Streaming Video Editing
Streaming video editing has made rapid progress, yet practical deployment is still limited by two core issues: maintaining stable backgrounds and non-edited regions over time, and achieving the low latency required for r…
Video GenerationDrag Your GAN: Interactive Point-based Manipulation on the Generative Image Manifold
Synthesizing visual content that meets users' needs often requires flexible and precise controllability of the pose, shape, expression, and layout of the generated objects. Existing approaches gain controllability of gen…
Image ManipulationPoint TrackingPositionDragVideo: Interactive Drag-style Video Editing
Video generation models have shown their superior ability to generate photo-realistic video. However, how to accurately control (or edit) the video remains a formidable challenge. The main issues are: 1) how to perform d…
Video EditingVideo GenerationINV: Towards Streaming Incremental Neural Videos
Recent works in spatiotemporal radiance fields can produce photorealistic free-viewpoint videos. However, they are inherently unsuitable for interactive streaming scenarios (e.g. video conferencing, telepresence) because…
NeRF