paper-with-me

홈 › Papers

The Effects of Interactive AI Design on User Behavior: An Eye-tracking Study of Fact-checking COVID-19 Claims

2022-02-17 · Li Shi, Nilavra Bhattacharya, Anubrata Das, Matthew Lease, Jacek Gwidzka

We conducted a lab-based eye-tracking study to investigate how the interactivity of an AI-powered fact-checking system affects user interactions, such as dwell time, attention, and mental resources involved in using the system. A within-subject experiment was conducted, where participants used an interactive and a non-interactive version of a mock AI fact-checking system and rated their perceived correctness of COVID-19 related claims. We collected web-page interactions, eye-tracking data, and mental workload using NASA-TLX. We found that the presence of the affordance of interactively manipulating the AI system's prediction parameters affected users' dwell times, and eye-fixations on AOIs, but not mental workload. In the interactive system, participants spent the most time evaluating claims' correctness, followed by reading news. This promising result shows a positive role of interactivity in a mixed-initiative AI-powered system.

📄 PDF Abstract BibTeX arXiv:2202.08901

Code (1)

ixlab-ut/chiir-2022 공식 구현

Tasks

Fact Checking

Similar Papers 제목 키워드 기반

Evaluating the effects of interactivity in a post-editing workbench

2014-05-01 · LREC 2014 5 · Nancy Underwood, Bartolom{\'e} Mesa-Lao, Mercedes Garc{\'\i}a Mart{\'\i}nez, Michael Carl 외

This paper describes the field trial and subsequent evaluation of a post-editing workbench which is currently under development in the EU-funded CasMaCat project. Based on user evaluations of the initial prototype of the…

Machine Translation

Interactive Tracking: A Human-in-the-Loop Paradigm with Memory-Augmented Adaptation

2026-04-02 · Yuqing Huang, Guotian Zeng, Zhenqiao Yuan, Zhenyu He 외 arxiv

Existing visual trackers mainly operate in a non-interactive, fire-and-forget manner, making them impractical for real-world scenarios that require human-in-the-loop adaptation. To overcome this limitation, we introduce …

Hands-free Evolution of 3D-printable Objects via Eye Tracking

2013-04-17 · Nick Cheney, Jeff Clune, Jason Yosinski, Hod Lipson

Interactive evolution has shown the potential to create amazing and complex forms in both 2-D and 3-D settings. However, the algorithm is slow and users quickly become fatigued. We propose that the use of eye tracking fo…

Human Cognitive Biases in Explanation-Based Interaction: The Case of Within and Between Session Order Effect

2025-12-04 · Dario Pesenti, Alessandro Bogani, Katya Tentori, Stefano Teso arxiv

Explanatory Interactive Learning (XIL) is a powerful interactive learning framework designed to enable users to customize and correct AI models by interacting with their explanations. In a nutshell, XIL algorithms select…

Agentic Persona Control and Task State Tracking for Realistic User Simulation in Interactive Scenarios

2025-11-30 · Hareeshwar Karthikeyan arxiv

Testing conversational AI systems at scale across diverse domains necessitates realistic and diverse user interactions capturing a wide array of behavioral patterns. We present a novel multi-agent framework for realistic…