The Reward Was in Your Data All Along: Correcting Flow Matching with Discriminator-Guided RL
Score- and flow-matching models often rely on preference-based reinforcement learning for two purposes: aligning with subjective preferences and, surprisingly, recovering properties such as visual realism and coherent object structure that matching-based training is intended to learn from the data itself. We argue that this reflects a structural mismatch. Matching losses measure $\ell_2$ regression error on the velocity or score field under training-time marginals, a proxy poorly aligned with the visual and semantic properties that determine sample quality at inference. Given a reward aligned with these properties, RL sidesteps the mismatch by evaluating the model on its own samples and following the reward landscape directly. The challenge is to obtain such a reward without relying on human preferences, which are expensive and conflate data realism with annotator inclinations. We propose Discriminator-Guided RL (DRL). DRL trains a discriminator to separate data from base-model samples in a pretrained representation space and uses its logit as the reward in KL-regularized RL. The pretrained space restricts the discriminator to perceptually meaningful directions, and the logit estimates the log-likelihood ratio between data and model, which is the optimal reward for targeting the data distribution. Across SiT, JiT, REPA, and RAE, DRL reduces guidance-free FID (e.g., $9.38 \to 2.62$ on SiT) and semantic-space FD (e.g., $88.2 \to 19.3$ on DINOv3 for SiT), with consistent gains across all backbones, and improves human-preference rewards without training on them. It also yields a better Pareto frontier between preference reward and image fidelity under subsequent preference-based post-training, increasing alignment while reducing low-level artifacts such as oversaturation and excessive brightness.
Code (0)
등록된 구현이 없습니다.
Tasks
Reinforcement LearningSimilar Papers 제목 키워드 기반
How to Guide Your Flow: Few-Step Alignment via Flow Map Reward Guidance
In generative modeling, we often wish to produce samples that maximize a user-specified reward such as aesthetic quality or alignment with human preferences, a problem known as \textit{guidance}. Despite their widespread…
Discrete Probabilistic Inference as Control in Multi-path Environments
We consider the problem of sampling from a discrete and structured distribution as a sequential decision problem, where the objective is to find a stochastic policy such that objects are sampled at the end of this sequen…
Align Your Flow: Scaling Continuous-Time Flow Map Distillation
Diffusion- and flow-based models have emerged as state-of-the-art generative modeling approaches, but they require many sampling steps. Consistency models can distill these models into efficient one-step generators; howe…
Image GenerationVariational Flow Models: Flowing in Your Style
We propose a systematic training-free method to transform the probability flow of a "linear" stochastic process characterized by the equation X_{t}=a_{t}X_{0}+\sigma_{t}X_{1} into a straight constant-speed (SC) flow, rem…
Variational InferenceDance Your Latents: Consistent Dance Generation through Spatial-temporal Subspace Attention Guided by Motion Flow
The advancement of generative AI has extended to the realm of Human Dance Generation, demonstrating superior generative capacities. However, current methods still exhibit deficiencies in achieving spatiotemporal consiste…