paper-with-me

Papers

The structure of multiplex networks predicts play in economic games and real-world cooperation

2020-12-14 · Curtis Atkisson, Monique Borgerhoff Mulder

Explaining why humans cooperate in anonymous contexts is a major goal of human behavioral ecology, cultural evolution, and related fields. What predicts cooperation in anonymous contexts is inconsistent across populations, levels of analysis, and games. For instance, market integration is a key predictor across ethnolinguistic groups but has inconsistent predictive power at the individual level. We adapt an idea from 19th-century sociology: people in societies with greater overlap in ties across domains among community members (Durkheim's "mechanical" solidarity) will cooperate more with their network partners and less in anonymous contexts than people in societies with less overlap ("organic" solidarity). This hypothesis, which can be tested at the individual and community level, assumes that these two types of societies differ in the importance of keeping existing relationships as opposed to recruiting new partners. Using multiplex networks, we test this idea by comparing cooperative tendencies in both anonymous experimental games and real-life communal labor tasks across 9 Makushi villages in Guyana that vary in the degree of within-village overlap. Average overlap in a village predicts both real-world cooperative and anonymous interactions in the predicted direction; individual overlap also has effects in the expected direction. These results reveal a consistent patterning of cooperative tendencies at both individual and local levels and contribute to the debate over the emergence of norms for cooperation among humans. Multiplex overlap can help us understand inconsistencies in previous studies of cooperation in anonymous contexts and is an unexplored dimension with explanatory power at multiple levels of analysis.

📄 PDF Abstract BibTeX arXiv:2012.07669

Code (0)

등록된 구현이 없습니다.

Tasks

Sociology

Similar Papers 제목 키워드 기반

Dynamics of Human Cooperation in Economic Games

2015-08-21 · Martin Spanknebel, Klaus Pawelzik

Human decision behaviour is quite diverse. In many games humans on average do not achieve maximal payoff and the behaviour of individual players remains inhomogeneous even after playing many rounds. For instance, in repe…

Deep Learning for Mean Field Games and Mean Field Control with Applications to Finance

2021-07-09 · René Carmona, Mathieu Laurière

Financial markets and more generally macro-economic models involve a large number of individuals interacting through variables such as prices resulting from the aggregate behavior of all the agents. Mean field games have…

Tractable Equilibrium Computation in Markov Games through Risk Aversion

2024-06-20 · Eric Mazumdar, Kishan Panaganti, Laixi Shi

A significant roadblock to the development of principled multi-agent reinforcement learning is the fact that desired solution concepts like Nash equilibria may be intractable to compute. To overcome this obstacle, we tak…

Decision MakingMulti-agent Reinforcement Learningreinforcement-learningReinforcement Learning

Neural Networks for Predicting Human Interactions in Repeated Games

2019-11-08 · Yoav Kolumbus, Gali Noti

We consider the problem of predicting human players' actions in repeated strategic interactions. Our goal is to predict the dynamic step-by-step behavior of individual players in previously unseen games. We study the abi…

Learning to Infer Structures of Network Games

2022-06-16 · Emanuele Rossi, Federico Monti, Yan Leng, Michael M. Bronstein 외

Strategic interactions between a group of individuals or organisations can be modelled as games played on networks, where a player's payoff depends not only on their actions but also on those of their neighbours. Inferri…