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Touch Editing: A Flexible One-Time Interaction Approach for Translation

2020-12-01 · Asian Chapter of the Association for Computational Linguistics 2020 · Qian Wang, Jiajun Zhang, Lemao Liu, Guoping Huang, Chengqing Zong

We propose a touch-based editing method for translation, which is more flexible than traditional keyboard-mouse-based translation postediting. This approach relies on touch actions that users perform to indicate translation errors. We present a dual-encoder model to handle the actions and generate refined translations. To mimic the user feedback, we adopt the TER algorithm comparing between draft translations and references to automatically extract the simulated actions for training data construction. Experiments on translation datasets with simulated editing actions show that our method significantly improves original translation of Transformer (up to 25.31 BLEU) and outperforms existing interactive translation methods (up to 16.64 BLEU). We also conduct experiments on post-editing dataset to further prove the robustness and effectiveness of our method.

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Translation

Methods 이 논문이 사용한 방법론

Multi-Head Attention 설명 없음
Attention 설명 없음
Linear Layer A Linear Layer is a projection $\mathbf{XW + b}$.
Absolute Position Encodings Absolute Position Encodings are a type of position embeddings for [Transformer-based models] where positional encodings are…
Position-Wise Feed-Forward Layer 설명 없음
Layer Normalization Unlike batch normalization, Layer Normalization directly estimates the normalization statistics from the summed inputs…
BPE Byte Pair Encoding, or BPE, is a subword segmentation algorithm that encodes rare and unknown words as sequences of subword units. The intuition is that various word…
Adam 설명 없음

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