paper-with-me

홈 › Papers

TrajeVAE: Controllable Human Motion Generation from Trajectories

2021-04-01 · Kacper Kania, Marek Kowalski, Tomasz Trzciński

The creation of plausible and controllable 3D human motion animations is a long-standing problem that requires a manual intervention of skilled artists. Current machine learning approaches can semi-automate the process, however, they are limited in a significant way: they can handle only a single trajectory of the expected motion that precludes fine-grained control over the output. To mitigate that issue, we reformulate the problem of future pose prediction into pose completion in space and time where multiple trajectories are represented as poses with missing joints. We show that such a framework can generalize to other neural networks designed for future pose prediction. Once trained in this framework, a model is capable of predicting sequences from any number of trajectories. We propose a novel transformer-like architecture, TrajeVAE, that builds on this idea and provides a versatile framework for 3D human animation. We demonstrate that TrajeVAE offers better accuracy than the trajectory-based reference approaches and methods that base their predictions on past poses. We also show that it can predict reasonable future poses even if provided only with an initial pose.

📄 PDF Abstract BibTeX arXiv:2104.00351

Code (0)

등록된 구현이 없습니다.

Tasks

Human AnimationMotion GenerationPose Prediction

Similar Papers 제목 키워드 기반

MOFA-Video: Controllable Image Animation via Generative Motion Field Adaptions in Frozen Image-to-Video Diffusion Model

2024-05-30 · Muyao Niu, Xiaodong Cun, Xintao Wang, Yong Zhang 외

We present MOFA-Video, an advanced controllable image animation method that generates video from the given image using various additional controllable signals (such as human landmarks reference, manual trajectories, and …

Image AnimationVideo Generation

VHOI: Controllable Video Generation of Human-Object Interactions from Sparse Trajectories via Motion Densification

2025-12-10 · Wanyue Zhang, Lin Geng Foo, Thabo Beeler, Rishabh Dabral 외 arxiv

Synthesizing realistic human-object interactions (HOI) in video is challenging due to the complex, instance-specific interaction dynamics of both humans and objects. Incorporating controllability in video generation furt…

Video Generation

Controllable Dynamic 3D Shape Generation via 3D Trajectories and Text

2026-06-03 · Jaeyeong Kim, Ines Kim, Jahyeok Koo, Seungryong Kim arxiv

We introduce T2Mo, a feed-forward framework for controllable dynamic 3D shape generation conditioned on 3D trajectories and text. Due to the inherent ambiguity of language, generating precisely intended motions using tex…

Video Generation

Motion-I2V: Consistent and Controllable Image-to-Video Generation with Explicit Motion Modeling

2024-01-29 · Xiaoyu Shi, Zhaoyang Huang, Fu-Yun Wang, Weikang Bian 외

We introduce Motion-I2V, a novel framework for consistent and controllable image-to-video generation (I2V). In contrast to previous methods that directly learn the complicated image-to-video mapping, Motion-I2V factorize…

Image to Video GenerationVideo Generation

Controlling Intent Expressiveness in Robot Motion with Diffusion Models

2025-10-14 · Wenli Shi, Clemence Grislain, Olivier Sigaud, Mohamed Chetouani arxiv

Legibility of robot motion is critical in human-robot interaction, as it allows humans to quickly infer a robot's intended goal. Although traditional trajectory generation methods typically prioritize efficiency, they of…