paper-with-me

Papers

TRANS: Terrain-aware Reinforcement Learning for Agile Navigation of Quadruped Robots under Social Interactions

2026-02-13 · Wei Zhu, Irfan Tito Kurniawan, Ye Zhao, Mitsuhiro Hayashibe arxiv

This study introduces TRANS: Terrain-aware Reinforcement learning for Agile Navigation under Social interactions, a deep reinforcement learning (DRL) framework for quadrupedal social navigation over unstructured terrains. Conventional quadrupedal navigation typically separates motion planning from locomotion control, neglecting whole-body constraints and terrain awareness. On the other hand, end-to-end methods are more integrated but require high-frequency sensing, which is often noisy and computationally costly. In addition, most existing approaches assume static environments, limiting their use in human-populated settings. To address these limitations, we propose a two-stage training framework with three DRL pipelines. (1) TRANS-Loco employs an asymmetric actor-critic (AC) model for quadrupedal locomotion, enabling traversal of uneven terrains without explicit terrain or contact observations. (2) TRANS-Nav applies a symmetric AC framework for social navigation, directly mapping transformed LiDAR data to ego-agent actions under differential-drive kinematics. (3) A unified pipeline, TRANS, integrates TRANS-Loco and TRANS-Nav, supporting terrain-aware quadrupedal navigation in uneven and socially interactive environments. Comprehensive benchmarks against locomotion and social navigation baselines demonstrate the effectiveness of TRANS. Hardware experiments further confirm its potential for sim-to-real transfer.

📄 PDF Abstract BibTeX arXiv:2602.12724

Code (0)

등록된 구현이 없습니다.

Tasks

Reinforcement LearningMotion Planning

Similar Papers 제목 키워드 기반

Stand, Walk, Navigate: Recovery-Aware Visual Navigation on a Low-Cost Wheeled Quadruped

2025-10-27 · Jans Solano, Diego Quiroz arxiv

Wheeled-legged robots combine the efficiency of wheels with the obstacle negotiation of legs, yet many state-of-the-art systems rely on costly actuators and sensors, and fall-recovery is seldom integrated, especially for…

Reinforcement LearningVisual Navigation

Learning When to Jump for Off-road Navigation

2026-01-31 · Zhipeng Zhao, Taimeng Fu, Shaoshu Su, Qiwei Du 외 arxiv

Low speed does not always guarantee safety in off-road driving. For instance, crossing a ditch may be risky at a low speed due to the risk of getting stuck, yet safe at a higher speed with a controlled, accelerated jump.…

TAGA: Terrain-aware Active Gaze Learning for Generalizable Agile Humanoid Locomotion

2026-06-04 · Peizhuo Li, Hongyi Li, Mingfeng Fan, Fangzhou Xu 외 arxiv

Agile humanoid locomotion across diverse challenging terrain demands both wide perceptual coverage and precise local geometry understanding. Motivated by the way humans selectively look at relevant terrain during locomot…

Reinforcement Learning

DPL: Depth-only Perceptive Humanoid Locomotion via Realistic Depth Synthesis and Cross-Attention Terrain Reconstruction

2025-10-08 · Jingkai Sun, Gang Han, Pihai Sun, Wen Zhao 외 arxiv

Recent advancements in legged robot perceptive locomotion have shown promising progress. However, terrain-aware humanoid locomotion remains largely constrained to two paradigms: depth image-based end-to-end learning and …

Reinforcement Learning

GuideWalk: Learning Unified Autonomous Navigation and Locomotion for Humanoid Robots across Versatile Terrains

2026-06-09 · Haoxuan Han, Chen Chen, Linao Gong, Xin Yang 외 arxiv

Humanoid robots have achieved strong locomotion capabilities, but reliable navigation on versatile terrains remains challenging because obstacle avoidance must be coordinated with dynamically feasible motion. In this wor…

Reinforcement Learning