VERTIGO: Visual Preference Optimization for Cinematic Camera Trajectory Generation
Cinematic camera control relies on a tight feedback loop between director and cinematographer, where camera motion and framing are continuously reviewed and refined. Recent generative camera systems can produce diverse, text-conditioned trajectories, but they lack this "director in the loop" and have no explicit supervision of whether a shot is visually desirable. This results in in-distribution camera motion but poor framing, off-screen characters, and undesirable visual aesthetics. In this paper, we introduce VERTIGO, the first framework for visual preference optimization of camera trajectory generators. Our framework leverages a real-time graphics engine (Unity) to render 2D visual previews from generated camera motion. A cinematically fine-tuned vision-language model then scores these previews using our proposed cyclic semantic similarity mechanism, which aligns renders with text prompts. This process provides the visual preference signals for Direct Preference Optimization (DPO) post-training. Both quantitative evaluations and user studies on Unity renders and diffusion-based Camera-to-Video pipelines show consistent gains in condition adherence, framing quality, and perceptual realism. Notably, VERTIGO reduces the character off-screen rate from 38% to nearly 0% while preserving the geometric fidelity of camera motion. User study participants further prefer VERTIGO over baselines across composition, consistency, prompt adherence, and aesthetic quality, confirming the perceptual benefits of our visual preference post-training.
Code (0)
등록된 구현이 없습니다.
Tasks
Semantic SimilaritySimilar Papers 제목 키워드 기반
Vertigo Vertigo: Reconstructing a Cinematic Ideal through its Predictive AI Double
Vertigo Vertigo is a scene-for-scene AI reconstruction of Hitchcock's Vertigo (1958), generated from only 2.78% of the original film's frames. Using this sparse set of keyframe anchors, we perform first-last frame interp…
JAWS: Just A Wild Shot for Cinematic Transfer in Neural Radiance Fields
This paper presents JAWS, an optimization-driven approach that achieves the robust transfer of visual cinematic features from a reference in-the-wild video clip to a newly generated clip. To this end, we rely on an impli…
NeRFCan video generation replace cinematographers? Research on the cinematic language of generated video
Recent advancements in text-to-video (T2V) generation have leveraged diffusion models to enhance visual coherence in videos synthesized from textual descriptions. However, existing research primarily focuses on object mo…
Video GenerationEditIQ: Automated Cinematic Editing of Static Wide-Angle Videos via Dialogue Interpretation and Saliency Cues
We present EditIQ, a completely automated framework for cinematically editing scenes captured via a stationary, large field-of-view and high-resolution camera. From the static camera feed, EditIQ initially generates mult…
Dialogue InterpretationDialogue UnderstandingLanguage ModelingLanguage Modelling+3CineScene: Implicit 3D as Effective Scene Representation for Cinematic Video Generation
Cinematic video production requires control over scene-subject composition and camera movement, but live-action shooting remains costly due to the need for constructing physical sets. To address this, we introduce the ta…
Text-to-Video Generation