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Volume Rendering Digest (for NeRF)

2022-08-29 · Andrea Tagliasacchi, Ben Mildenhall

Neural Radiance Fields employ simple volume rendering as a way to overcome the challenges of differentiating through ray-triangle intersections by leveraging a probabilistic notion of visibility. This is achieved by assuming the scene is composed by a cloud of light-emitting particles whose density changes in space. This technical report summarizes the derivations for differentiable volume rendering. It is a condensed version of previous reports, but rewritten in the context of NeRF, and adopting its commonly used notation.

📄 PDF Abstract BibTeX arXiv:2209.02417

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