paper-with-me

홈 › Papers

Volume Rendering of Neural Implicit Surfaces

2021-06-22 · NeurIPS 2021 12 · Lior Yariv, Jiatao Gu, Yoni Kasten, Yaron Lipman

Neural volume rendering became increasingly popular recently due to its success in synthesizing novel views of a scene from a sparse set of input images. So far, the geometry learned by neural volume rendering techniques was modeled using a generic density function. Furthermore, the geometry itself was extracted using an arbitrary level set of the density function leading to a noisy, often low fidelity reconstruction. The goal of this paper is to improve geometry representation and reconstruction in neural volume rendering. We achieve that by modeling the volume density as a function of the geometry. This is in contrast to previous work modeling the geometry as a function of the volume density. In more detail, we define the volume density function as Laplace's cumulative distribution function (CDF) applied to a signed distance function (SDF) representation. This simple density representation has three benefits: (i) it provides a useful inductive bias to the geometry learned in the neural volume rendering process; (ii) it facilitates a bound on the opacity approximation error, leading to an accurate sampling of the viewing ray. Accurate sampling is important to provide a precise coupling of geometry and radiance; and (iii) it allows efficient unsupervised disentanglement of shape and appearance in volume rendering. Applying this new density representation to challenging scene multiview datasets produced high quality geometry reconstructions, outperforming relevant baselines. Furthermore, switching shape and appearance between scenes is possible due to the disentanglement of the two.

📄 PDF Abstract BibTeX arXiv:2106.12052

Code (3)

lioryariv/volsdf pytorch
mli0603/blenderneuralangelo
ventusff/neurecon pytorch

Tasks

DisentanglementInductive Bias

Similar Papers 제목 키워드 기반

Recovering Fine Details for Neural Implicit Surface Reconstruction

2022-11-21 · Decai Chen, Peng Zhang, Ingo Feldmann, Oliver Schreer 외

Recent works on implicit neural representations have made significant strides. Learning implicit neural surfaces using volume rendering has gained popularity in multi-view reconstruction without 3D supervision. However, …

Surface Reconstruction

NeAT: Learning Neural Implicit Surfaces with Arbitrary Topologies from Multi-view Images

2023-03-21 · CVPR 2023 1 · Xiaoxu Meng, Weikai Chen, Bo Yang

Recent progress in neural implicit functions has set new state-of-the-art in reconstructing high-fidelity 3D shapes from a collection of images. However, these approaches are limited to closed surfaces as they require th…

Neural RenderingSurface Reconstruction

Differentiable Surface Rendering via Non-Differentiable Sampling

2021-08-10 · ICCV 2021 10 · Forrester Cole, Kyle Genova, Avneesh Sud, Daniel Vlasic 외

We present a method for differentiable rendering of 3D surfaces that supports both explicit and implicit representations, provides derivatives at occlusion boundaries, and is fast and simple to implement. The method firs…

Inverse RenderingNeRF

Towards Unbiased Volume Rendering of Neural Implicit Surfaces With Geometry Priors

2023-01-01 · CVPR 2023 1 · Yongqiang Zhang, Zhipeng Hu, Haoqian Wu, Minda Zhao 외

Learning surface by neural implicit rendering has been a promising way for multi-view reconstruction in recent years. Existing neural surface reconstruction methods, such as NeuS and VolSDF, can produce reliable mesh…

Surface Reconstruction

Geo-Neus: Geometry-Consistent Neural Implicit Surfaces Learning for Multi-view Reconstruction

2022-05-31 · Qiancheng Fu, Qingshan Xu, Yew-Soon Ong, Wenbing Tao

Recently, neural implicit surfaces learning by volume rendering has become popular for multi-view reconstruction. However, one key challenge remains: existing approaches lack explicit multi-view geometry constraints, hen…

Surface Reconstruction