paper-with-me

홈 › Papers

What if? Emulative Simulation with World Models for Situated Reasoning

2026-03-06 · Ruiping Liu, Yufan Chen, Yuheng Zhang, Junwei Zheng, Kunyu Peng, Chengzhi Wu, Chenguang Huang, Di Wen, Jiaming Zhang, Kailun Yang, Rainer Stiefelhagen arxiv

Situated reasoning often relies on active exploration, yet in many real-world scenarios such exploration is infeasible due to physical constraints of robots or safety concerns of visually impaired users. Given only a limited observation, can an agent mentally simulate a future trajectory toward a target situation and answer spatial what-if questions? We introduce WanderDream, the first large-scale dataset designed for the emulative simulation of mental exploration, enabling models to reason without active exploration. WanderDream-Gen comprises 15.8K panoramic videos across 1,088 real scenes from HM3D, ScanNet++, and real-world captures, depicting imagined trajectories from current viewpoints to target situations. WanderDream-QA contains 158K question-answer pairs, covering starting states, paths, and end states along each trajectory to comprehensively evaluate exploration-based reasoning. Extensive experiments with world models and MLLMs demonstrate (1) that mental exploration is essential for situated reasoning, (2) that world models achieve compelling performance on WanderDream-Gen, (3) that imagination substantially facilitates reasoning on WanderDream-QA, and (4) that WanderDream data exhibit remarkable transferability to real-world scenarios.

📄 PDF Abstract BibTeX arXiv:2603.06445

Code (0)

등록된 구현이 없습니다.

Similar Papers 제목 키워드 기반

SituatedThinker: Grounding LLM Reasoning with Real-World through Situated Thinking

2025-05-25 · Junnan Liu, Linhao Luo, Thuy-Trang Vu, Gholamreza Haffari

Recent advances in large language models (LLMs) demonstrate their impressive reasoning capabilities. However, the reasoning confined to internal parametric space limits LLMs' access to real-time information and understan…

Mathematical ReasoningMulti-hop Question AnsweringQuestion Answeringtext-based games

STAR: A Benchmark for Situated Reasoning in Real-World Videos

2024-05-15 · NeurIPS 2021 12 · Bo Wu, Shoubin Yu, Zhenfang Chen, Joshua B Tenenbaum 외

Reasoning in the real world is not divorced from situations. How to capture the present knowledge from surrounding situations and perform reasoning accordingly is crucial and challenging for machine intelligence. This pa…

DiagnosticLogical ReasoningQuestion Answering

SOK-Bench: A Situated Video Reasoning Benchmark with Aligned Open-World Knowledge

2024-05-15 · CVPR 2024 1 · Andong Wang, Bo Wu, Sunli Chen, Zhenfang Chen 외

Learning commonsense reasoning from visual contexts and scenes in real-world is a crucial step toward advanced artificial intelligence. However, existing video reasoning benchmarks are still inadequate since they were ma…

General KnowledgeKnowledge GraphsWorld Knowledge

Multi-modal Situated Reasoning in 3D Scenes

2024-09-04 · Xiongkun Linghu, Jiangyong Huang, Xuesong Niu, Xiaojian Ma 외

Situation awareness is essential for understanding and reasoning about 3D scenes in embodied AI agents. However, existing datasets and benchmarks for situated understanding are limited in data modality, diversity, scale,…

3D Question Answering (3D-QA)

SPARTUN3D: Situated Spatial Understanding of 3D World in Large Language Models

2024-10-04 · Yue Zhang, Zhiyang Xu, Ying Shen, Parisa Kordjamshidi 외

Integrating the 3D world into large language models (3D-based LLMs) has been a promising research direction for 3D scene understanding. However, current 3D-based LLMs fall short in situated understanding due to two key l…

Scene UnderstandingSpatial Reasoning