Image Relighting 벤치마크
Image Relighting on Stanford-ORB
HDR-PSNR
- 2020-12-07 — NeRD: HDR-PSNR 23.29
- 2021-06-03 — NeRFactor: HDR-PSNR 23.54
- 2022-06-07 — NVDiffRecMC: HDR-PSNR 24.43
- 2023-04-26 — Neural-PBIR: HDR-PSNR 26.01
| Rank | Model | HDR-PSNR | SSIM | LPIPS | Paper | Code | Year |
|---|---|---|---|---|---|---|---|
| 1 | Neural-PBIR | 26.01 | 0.979 | 0.023 | Neural-PBIR Reconstruction of Shape, Material, and Illumination | 2023 | |
| 2 | NVDiffRecMC | 24.43 | 0.972 | 0.036 | Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoising | NVlabs/nvdiffrecmc | 2022 |
| 3 | InvRender | 23.76 | 0.970 | 0.046 | NeFII: Inverse Rendering for Reflectance Decomposition with Near-Field Indirect Illumination | FuxiComputerVision/Nefii | 2023 |
| 4 | NeRFactor | 23.54 | 0.969 | 0.048 | NeRFactor: Neural Factorization of Shape and Reflectance Under an Unknown Illumination | google/nerfactor | 2021 |
| 5 | NeRD | 23.29 | 0.957 | 0.059 | NeRD: Neural Reflectance Decomposition from Image Collections | cgtuebingen/nerd-neural-reflectance-decomposition | 2020 |
| 6 | NVDiffRec | 22.91 | 0.963 | 0.039 | Extracting Triangular 3D Models, Materials, and Lighting From Images | nvlabs/tiny-cuda-nn · NVlabs/nvdiffrec | 2021 |
| 7 | PhySG | 21.81 | 0.960 | 0.055 | PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relighting | 2021 |