Scene Graph Generation
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Benchmarks
Most implemented
Unbiased Scene Graph Generation from Biased Training
Learning to Compose Dynamic Tree Structures for Visual Contexts
Scene Graph Generation by Iterative Message Passing
Structured Sparse R-CNN for Direct Scene Graph Generation
Papers
Sterilizable Scene Graph Generation for Operating Rooms
Scene graph generation from surgical video enables a holistic and structured understanding of surgical scenes by modeling objects and their semantic relationships. Despite recent advances, state-of-the-art approaches rel…
Scene Graph GenerationScene UnderstandingObject DetectionVideo CaptioningPrior-SG: Task and Prior Driven Region Segmentation for Scene Graphs in Arbitrarily-Structured Environments
Hierarchical 3D scene graphs are a promising representation for high-level spatial reasoning in autonomous mobile platforms. However, existing extraction frameworks typically rely on purely local visual clustering or str…
Scene Graph GenerationSpatial ReasoningModeling Scientific Experiment Scenes: Dataset and Model
Scene Graph Generation (SGG) is fundamental to structured visual understanding, yet existing benchmarks focus mainly on daily life images and overlook scientific experiment scenes with specialized instruments, task-speci…
Scene Graph GenerationRelational ReasoningPUF: Plug-and-Play Uncertainty-Aware Fusion for Online 3D Scene Graph Generation
Online 3D scene graph generation builds a persistent, structured representation of a scene by incrementally fusing 2D observations into a global 3D graph. Existing online methods treat this fusion as a fully deterministi…
Scene Graph GenerationScene UnderstandingRevisiting Scene Graph Generation from the Perspective of Detector-Conditioned Reachability
Scene graph generation (SGG) approaches can be broadly classified into detector-based and query-based methods according to their underlying reasoning mechanisms. However, the discrepancy in their predictive behaviors, in…
Scene Graph GenerationNoPA: Non-Parametric Online 3D Scene Graph Generation
Classic 3D scene graph generation approaches fail to work in real-time due to the heavy computational cost of environment mapping and the need to generate intermediate point-cloud representations. To alleviate this issue…
Scene Graph GenerationPoint Clouds