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3D Human Pose Regression using Graph Convolutional Network

2021-05-21 · Soubarna Banik, Alejandro Mendoza Gracia, Alois Knoll

3D human pose estimation is a difficult task, due to challenges such as occluded body parts and ambiguous poses. Graph convolutional networks encode the structural information of the human skeleton in the form of an adjacency matrix, which is beneficial for better pose prediction. We propose one such graph convolutional network named PoseGraphNet for 3D human pose regression from 2D poses. Our network uses an adaptive adjacency matrix and kernels specific to neighbor groups. We evaluate our model on the Human3.6M dataset which is a standard dataset for 3D pose estimation. Our model's performance is close to the state-of-the-art, but with much fewer parameters. The model learns interesting adjacency relations between joints that have no physical connections, but are behaviorally similar.

📄 PDF Abstract BibTeX arXiv:2105.10379

Code (1)

baniks/PoseGraphNet 공식 구현 pytorch

Tasks

3D Human Pose Estimation3D Pose EstimationPose EstimationPose Predictionregression

Methods 이 논문이 사용한 방법론

Graph Convolutional Networks 설명 없음

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