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3D Point Cloud Generative Adversarial Network Based on Tree Structured Graph Convolutions

2019-05-15 · ICCV 2019 10 · Dong Wook Shu, Sung Woo Park, Junseok Kwon

In this paper, we propose a novel generative adversarial network (GAN) for 3D point clouds generation, which is called tree-GAN. To achieve state-of-the-art performance for multi-class 3D point cloud generation, a tree-structured graph convolution network (TreeGCN) is introduced as a generator for tree-GAN. Because TreeGCN performs graph convolutions within a tree, it can use ancestor information to boost the representation power for features. To evaluate GANs for 3D point clouds accurately, we develop a novel evaluation metric called Frechet point cloud distance (FPD). Experimental results demonstrate that the proposed tree-GAN outperforms state-of-the-art GANs in terms of both conventional metrics and FPD, and can generate point clouds for different semantic parts without prior knowledge.

📄 PDF Abstract BibTeX arXiv:1905.06292

Code (4)

EricDai0/AdvGCGAN pytorch
jtpils/treegan pytorch
prajwalsingh/TreeGCN-ED tf
prajwalsingh/TreeGCN-GAN tf

Tasks

Generative Adversarial NetworkPoint Cloud Generation

Methods 이 논문이 사용한 방법론

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