3D Scene Graph Guided Vision-Language Pre-training
3D vision-language (VL) reasoning has gained significant attention due to its potential to bridge the 3D physical world with natural language descriptions. Existing approaches typically follow task-specific, highly specialized paradigms. Therefore, these methods focus on a limited range of reasoning sub-tasks and rely heavily on the hand-crafted modules and auxiliary losses. This highlights the need for a simpler, unified and general-purpose model. In this paper, we leverage the inherent connection between 3D scene graphs and natural language, proposing a 3D scene graph-guided vision-language pre-training (VLP) framework. Our approach utilizes modality encoders, graph convolutional layers and cross-attention layers to learn universal representations that adapt to a variety of 3D VL reasoning tasks, thereby eliminating the need for task-specific designs. The pre-training objectives include: 1) Scene graph-guided contrastive learning, which leverages the strong correlation between 3D scene graphs and natural language to align 3D objects with textual features at various fine-grained levels; and 2) Masked modality learning, which uses cross-modality information to reconstruct masked words and 3D objects. Instead of directly reconstructing the 3D point clouds of masked objects, we use position clues to predict their semantic categories. Extensive experiments demonstrate that our pre-training model, when fine-tuned on several downstream tasks, achieves performance comparable to or better than existing methods in tasks such as 3D visual grounding, 3D dense captioning, and 3D question answering.
Code (0)
등록된 구현이 없습니다.
Tasks
3D dense captioning3D visual groundingContrastive LearningDense CaptioningQuestion AnsweringVisual GroundingMethods 이 논문이 사용한 방법론
Similar Papers 제목 키워드 기반
ReLaGS: Relational Language Gaussian Splatting
Achieving unified 3D perception and reasoning across tasks such as segmentation, retrieval, and relation understanding remains challenging, as existing methods are either object-centric or rely on costly training for int…
Scene Graph GenerationRelational ReasoningGraph Neural NetworkToward Autonomous Laboratory Safety Monitoring with Vision Language Models: Learning to See Hazards Through Scene Structure
Laboratories are prone to severe injuries from minor unsafe actions, yet continuous safety monitoring -- beyond mandatory pre-lab safety training -- is limited by human availability. Vision language models (VLMs) offer p…
Image GenerationOpen-World 3D Scene Graph Generation for Retrieval-Augmented Reasoning
Understanding 3D scenes in open-world settings poses fundamental challenges for vision and robotics, particularly due to the limitations of closed-vocabulary supervision and static annotations. To address this, we propos…
Scene Graph GenerationScene UnderstandingQuestion AnsweringVisual GroundingOpen-Vocabulary Object Detection via Scene Graph Discovery
In recent years, open-vocabulary (OV) object detection has attracted increasing research attention. Unlike traditional detection, which only recognizes fixed-category objects, OV detection aims to detect objects in an op…
DecoderGraph GenerationObjectobject-detection+6QuadAgent: A Responsive Agent System for Vision-Language Guided Quadrotor Agile Flight
We present QuadAgent, a training-free agent system for agile quadrotor flight guided by vision-language inputs. Unlike prior end-to-end or serial agent approaches, QuadAgent decouples high-level reasoning from low-level …