paper-with-me

홈 › Papers

A Scalable Curiosity-Driven Game-Theoretic Framework for Long-Tail Multi-Label Learning in Data Mining

2026-02-17 · Jing Yang, Keze Wang arxiv

The long-tail distribution, where a few head labels dominate while rare tail labels abound, poses a persistent challenge for large-scale Multi-Label Classification (MLC) in real-world data mining applications. Existing resampling and reweighting strategies often disrupt inter-label dependencies or require brittle hyperparameter tuning, especially as the label space expands to tens of thousands of labels. To address this issue, we propose Curiosity-Driven Game-Theoretic Multi-Label Learning (CD-GTMLL), a scalable cooperative framework that recasts long-tail MLC as a multi-player game - each sub-predictor ("player") specializes in a partition of the label space, collaborating to maximize global accuracy while pursuing intrinsic curiosity rewards based on tail label rarity and inter-player disagreement. This mechanism adaptively injects learning signals into under-represented tail labels without manual balancing or tuning. We further provide a theoretical analysis showing that our CD-GTMLL converges to a tail-aware equilibrium and formally links the optimization dynamics to improvements in the Rare-F1 metric. Extensive experiments across 7 benchmarks, including extreme multi-label classification datasets with 30,000+ labels, demonstrate that CD-GTMLL consistently surpasses state-of-the-art methods, with gains up to +1.6% P@3 on Wiki10-31K. Ablation studies further confirm the contributions of both game-theoretic cooperation and curiosity-driven exploration to robust tail performance. By integrating game theory with curiosity mechanisms, CD-GTMLL not only enhances model efficiency in resource-constrained environments but also paves the way for more adaptive learning in imbalanced data scenarios across industries like e-commerce and healthcare.

📄 PDF Abstract BibTeX arXiv:2602.15330

Code (0)

등록된 구현이 없습니다.

Tasks

Multi-Label ClassificationMulti-Label Learning

Similar Papers 제목 키워드 기반

Curiosity Meets Cooperation: A Game-Theoretic Approach to Long-Tail Multi-Label Learning

2025-10-20 · Canran Xiao, Chuangxin Zhao, Zong Ke, Fei Shen arxiv

Long-tail imbalance is endemic to multi-label learning: a few head labels dominate the gradient signal, while the many rare labels that matter in practice are silently ignored. We tackle this problem by casting the task …

Multi-Label Learning

Large-Scale Study of Curiosity-Driven Learning

2018-08-13 · ICLR 2019 5 · Yuri Burda, Harri Edwards, Deepak Pathak, Amos Storkey 외

Reinforcement learning algorithms rely on carefully engineering environment rewards that are extrinsic to the agent. However, annotating each environment with hand-designed, dense rewards is not scalable, motivating the …

Atari GamesPredictionReinforcement LearningSNES Games

Curiosity in Hindsight: Intrinsic Exploration in Stochastic Environments

2022-11-18 · Daniel Jarrett, Corentin Tallec, Florent Altché, Thomas Mesnard 외

Consider the problem of exploration in sparse-reward or reward-free environments, such as in Montezuma's Revenge. In the curiosity-driven paradigm, the agent is rewarded for how much each realized outcome differs from th…

Atari GamesMontezuma's Revenge

Information Content Exploration

2023-10-10 · Jacob Chmura, Hasham Burhani, Xiao Qi Shi

Sparse reward environments are known to be challenging for reinforcement learning agents. In such environments, efficient and scalable exploration is crucial. Exploration is a means by which an agent gains information ab…

Efficient Explorationreinforcement-learningReinforcement Learning

Curiosity-Driven Exploration via Latent Bayesian Surprise

2021-04-15 · ICLR Workshop SSL-RL 2021 5 · Pietro Mazzaglia, Ozan Catal, Tim Verbelen, Bart Dhoedt

The human intrinsic desire to pursue knowledge, also known as curiosity, is considered essential in the process of skill acquisition. With the aid of artificial curiosity, we could equip current techniques for control, s…