A Unified 3D Human Motion Synthesis Model via Conditional Variational Auto-Encoder
We present a unified and flexible framework to address the generalized problem of 3D motion synthesis that covers the tasks of motion prediction, completion, interpolation, and spatial-temporal recovery. Since these tasks have different input constraints and various fidelity and diversity requirements, most existing approaches only cater to a specific task or use different architectures to address various tasks. Here we propose a unified framework based on Conditional Variational Auto-Encoder (CVAE), where we treat any arbitrary input as a masked motion series. Notably, by considering this problem as a conditional generation process, we estimate a parametric distribution of the missing regions based on the input conditions, from which to sample and synthesize the full motion series. To further allow the flexibility of manipulating the motion style of the generated series, we design an Action-Adaptive Modulation (AAM) to propagate the given semantic guidance through the whole sequence. We also introduce a cross-attention mechanism to exploit distant relations among decoder and encoder features for better realism and global consistency. We conducted extensive experiments on Human 3.6M and CMU-Mocap. The results show that our method produces coherent and realistic results for various motion synthesis tasks, with the synthesized motions distinctly adapted by the given action labels.
Code (0)
등록된 구현이 없습니다.
Tasks
Decodermotion predictionMotion SynthesisSimilar Papers 제목 키워드 기반
FreeMotion: A Unified Framework for Number-free Text-to-Motion Synthesis
Text-to-motion synthesis is a crucial task in computer vision. Existing methods are limited in their universality, as they are tailored for single-person or two-person scenarios and can not be applied to generate motions…
Motion GenerationMotion SynthesisRecurrent Transformer Variational Autoencoders for Multi-Action Motion Synthesis
We consider the problem of synthesizing multi-action human motion sequences of arbitrary lengths. Existing approaches have mastered motion sequence generation in single action scenarios, but fail to generalize to multi-a…
Motion SynthesisIMos: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactions
Can we make virtual characters in a scene interact with their surrounding objects through simple instructions? Is it possible to synthesize such motion plausibly with a diverse set of objects and instructions? Inspired b…
Human-Object Interaction DetectionMotion SynthesisAnyMo: Scaling Any-Modality Conditional Motion Generation with Masked Modeling
Conditional human motion generation remains a fundamental challenge in computer vision and robotics. Despite significant progress, current methods are often constrained by fixed modality configurations and task-specific …
Motion SynthesisX-MoGen: Unified Motion Generation across Humans and Animals
Text-driven motion generation has attracted increasing attention due to its broad applications in virtual reality, animation, and robotics. While existing methods typically model human and animal motion separately, a joi…