paper-with-me

Papers

Asynchronous Hybrid Reinforcement Learning for Latency and Reliability Optimization in the Metaverse over Wireless Communications

2022-12-30 · Wenhan Yu, Terence Jie Chua, Jun Zhao

Technology advancements in wireless communications and high-performance Extended Reality (XR) have empowered the developments of the Metaverse. The demand for the Metaverse applications and hence, real-time digital twinning of real-world scenes is increasing. Nevertheless, the replication of 2D physical world images into 3D virtual objects is computationally intensive and requires computation offloading. The disparity in transmitted object dimension (2D as opposed to 3D) leads to asymmetric data sizes in uplink (UL) and downlink (DL). To ensure the reliability and low latency of the system, we consider an asynchronous joint UL-DL scenario where in the UL stage, the smaller data size of the physical world images captured by multiple extended reality users (XUs) will be uploaded to the Metaverse Console (MC) to be construed and rendered. In the DL stage, the larger-size 3D virtual objects need to be transmitted back to the XUs. We design a novel multi-agent reinforcement learning algorithm structure, namely Asynchronous Actors Hybrid Critic (AAHC), to optimize the decisions pertaining to computation offloading and channel assignment in the UL stage and optimize the DL transmission power in the DL stage. Extensive experiments demonstrate that compared to proposed baselines, AAHC obtains better solutions with satisfactory training time.

📄 PDF Abstract BibTeX arXiv:2212.14749

Code (0)

등록된 구현이 없습니다.

Tasks

Multi-agent Reinforcement Learning

Similar Papers 제목 키워드 기반

Hybrid JIT-CUDA Graph Optimization for Low-Latency Large Language Model Inference

2026-04-25 · Divakar Kumar Yadav, Tian Zhao arxiv

Large Language Models (LLMs) have achieved strong performance across natural language and multimodal tasks, yet their practical deployment remains constrained by inference latency and kernel launch overhead, particularly…

DuCCAE: A Hybrid Engine for Immersive Conversation via Collaboration, Augmentation, and Evolution

2026-02-25 · Xin Shen, Zhishu Jiang, Jiaye Yang, Haibo Liu 외 arxiv

Immersive conversational systems in production face a persistent trade-off between responsiveness and long-horizon task capability. Real-time interaction is achievable for lightweight turns, but requests involving planni…

Response Generation

An Efficient and Reliable Asynchronous Federated Learning Scheme for Smart Public Transportation

2022-08-15 · Chenhao Xu, Youyang Qu, Tom H. Luan, Peter W. Eklund 외

Since the traffic conditions change over time, machine learning models that predict traffic flows must be updated continuously and efficiently in smart public transportation. Federated learning (FL) is a distributed mach…

Federated Learning

Reinforcement Learning through Asynchronous Advantage Actor-Critic on a GPU

2016-11-18 · Mohammad Babaeizadeh, Iuri Frosio, Stephen Tyree, Jason Clemons 외

We introduce a hybrid CPU/GPU version of the Asynchronous Advantage Actor-Critic (A3C) algorithm, currently the state-of-the-art method in reinforcement learning for various gaming tasks. We analyze its computational tra…

CPUGPUreinforcement-learningReinforcement Learning+2

Sharing is Caring: Efficient LM Post-Training with Collective RL Experience Sharing

2025-09-10 · Jeffrey Amico, Gabriel Passamani Andrade, John Donaghy, Ben Fielding 외 arxiv

Post-training language models (LMs) with reinforcement learning (RL) can enhance their complex reasoning capabilities without supervised fine-tuning, as demonstrated by DeepSeek-R1-Zero. However, effectively utilizing RL…

Reinforcement Learning