paper-with-me

Papers

Auction-Based Online Policy Adaptation for Evolving Objectives

2026-04-02 · Guruprerana Shabadi, Kaushik Mallik arxiv

We consider multi-objective reinforcement learning problems where objectives come from an identical family -- such as the class of reachability objectives -- and may appear or disappear at runtime. Our goal is to design adaptive policies that can efficiently adjust their behaviors as the set of active objectives changes. To solve this problem, we propose a modular framework where each objective is supported by a selfish local policy, and coordination is achieved through a novel auction-based mechanism: policies bid for the right to execute their actions, with bids reflecting the urgency of the current state. The highest bidder selects the action, enabling a dynamic and interpretable trade-off among objectives. Going back to the original adaptation problem, when objectives change, the system adapts by simply adding or removing the corresponding policies. Moreover, as objectives arise from the same family, identical copies of a parameterized policy can be deployed, facilitating immediate adaptation at runtime. We show how the selfish local policies can be computed by turning the problem into a general-sum Markov game, where the policies compete against each other to fulfill their own objectives. To succeed, each policy must not only optimize its own objective, but also reason about the presence of other goals and learn to produce calibrated bids that reflect relative priority. Under mild assumptions, we prove the existence of Nash equilibria where dishonest bidding leads to suboptimal outcome, and the most urgent objectives win control automatically. In our implementation, the policies are trained concurrently using proximal policy optimization (PPO). We evaluate on two Atari games and a gridworld-based path-planning task with dynamic targets. Our method achieves substantially better performance than monolithic policies trained with PPO.

📄 PDF Abstract BibTeX arXiv:2604.02151

Code (0)

등록된 구현이 없습니다.

Tasks

Reinforcement LearningAtari Games

Similar Papers 제목 키워드 기반

A Survey of Online Auction Mechanism Design Using Deep Learning Approaches

2021-10-11 · Zhanhao Zhang

Online auction has been very widespread in the recent years. Platform administrators are working hard to refine their auction mechanisms that will generate high profits while maintaining a fair resource allocation. With …

Deep Learning

Adversarial Constrained Bidding via Minimax Regret Optimization with Causality-Aware Reinforcement Learning

2023-06-12 · Haozhe Wang, Chao Du, Panyan Fang, Li He 외

The proliferation of the Internet has led to the emergence of online advertising, driven by the mechanics of online auctions. In these repeated auctions, software agents participate on behalf of aggregated advertisers to…

Meta-Learningreinforcement-learning

Auction-Based Scheduling

2023-10-18 · Guy Avni, Kaushik Mallik, Suman Sadhukhan

Many sequential decision-making tasks require satisfaction of multiple, partially contradictory objectives. Existing approaches are monolithic, namely all objectives are fulfilled using a single policy, which is a functi…

Decision MakingFairnessSchedulingSequential Decision Making

Learning in Budgeted Auctions with Spacing Objectives

2024-11-07 · Giannis Fikioris, Robert Kleinberg, Yoav Kolumbus, Raunak Kumar 외

In many repeated auction settings, participants care not only about how frequently they win but also how their winnings are distributed over time. This problem arises in various practical domains where avoiding congested…

Optimizing Long-term Value for Auction-Based Recommender Systems via On-Policy Reinforcement Learning

2023-05-23 · Ruiyang Xu, Jalaj Bhandari, Dmytro Korenkevych, Fan Liu 외

Auction-based recommender systems are prevalent in online advertising platforms, but they are typically optimized to allocate recommendation slots based on immediate expected return metrics, neglecting the downstream eff…

Recommendation Systemsreinforcement-learningReinforcement Learning