Bidirectional Prototype-Reward co-Evolution for Test-Time Adaptation of Vision-Language Models
Test-time adaptation (TTA) is crucial in maintaining Vision-Language Models (VLMs) performance when facing real-world distribution shifts, particularly when the source data or target labels are inaccessible. Existing TTA methods rely on CLIP's output probability distribution for feature evaluation, which can introduce biases under domain shifts. This misalignment may cause features to be misclassified due to text priors or incorrect textual associations. To address these limitations, we propose Bidirectional Prototype-Reward co-Evolution (BPRE), a novel TTA framework for VLMs that integrates feature quality assessment with prototype evolution through a synergistic feedback loop. BPRE first employs a Multi-Dimensional Quality-Aware Reward Module to evaluate feature quality and guide prototype refinement precisely. The continuous refinement of prototype quality through Prototype-Reward Interactive Evolution will subsequently enhance the computation of more robust Multi-Dimensional Quality-Aware Reward Scores. Through the bidirectional interaction, the precision of rewards and the evolution of prototypes mutually reinforce each other, forming a self-evolving cycle. Extensive experiments are conducted across 15 diverse recognition datasets encompassing natural distribution shifts and cross-dataset generalization scenarios. Results demonstrate that BPRE consistently achieves superior average performance compared to state-of-the-art methods across different model architectures, such as ResNet-50 and ViT-B/16. By emphasizing comprehensive feature evaluation and bidirectional knowledge refinement, BPRE advances VLM generalization capabilities, offering a new perspective on TTA.
Code (0)
등록된 구현이 없습니다.
Tasks
Test-time AdaptationSimilar Papers 제목 키워드 기반
P-GenRM: Personalized Generative Reward Model with Test-time User-based Scaling
Personalized alignment of large language models seeks to adapt responses to individual user preferences, typically via reinforcement learning. A key challenge is obtaining accurate, user-specific reward signals in open-e…
Reinforcement LearningQuery-guided Prototype Evolution Network for Few-Shot Segmentation
Previous Few-Shot Segmentation (FSS) approaches exclusively utilize support features for prototype generation, neglecting the specific requirements of the query. To address this, we present the Query-guided Prototype Evo…
SegmentationBidirectional Feature Globalization for Few-shot Semantic Segmentation of 3D Point Cloud Scenes
Few-shot segmentation of point cloud remains a challenging task, as there is no effective way to convert local point cloud information to global representation, which hinders the generalization ability of point features.…
Few-Shot Semantic SegmentationMetric LearningSegmentationSemantic SegmentationRefOnce: Distilling References into a Prototype Memory for Referring Camouflaged Object Detection
Referring Camouflaged Object Detection (Ref-COD) segments specified camouflaged objects in a scene by leveraging a small set of referring images. Though effective, current systems adopt a dual-branch design that requires…
Object DetectionTiny Reward Models
Large decoder-based language models have become the dominant architecture for reward modeling in reinforcement learning from human feedback (RLHF). However, as reward models are increasingly deployed in test-time strateg…
Reinforcement Learning