paper-with-me

Papers

CAP4D: Creating Animatable 4D Portrait Avatars with Morphable Multi-View Diffusion Models

2024-12-16 · CVPR 2025 1 · Felix Taubner, Ruihang Zhang, Mathieu Tuli, David B. Lindell

Reconstructing photorealistic and dynamic portrait avatars from images is essential to many applications including advertising, visual effects, and virtual reality. Depending on the application, avatar reconstruction involves different capture setups and constraints $-$ for example, visual effects studios use camera arrays to capture hundreds of reference images, while content creators may seek to animate a single portrait image downloaded from the internet. As such, there is a large and heterogeneous ecosystem of methods for avatar reconstruction. Techniques based on multi-view stereo or neural rendering achieve the highest quality results, but require hundreds of reference images. Recent generative models produce convincing avatars from a single reference image, but visual fidelity yet lags behind multi-view techniques. Here, we present CAP4D: an approach that uses a morphable multi-view diffusion model to reconstruct photoreal 4D (dynamic 3D) portrait avatars from any number of reference images (i.e., one to 100) and animate and render them in real time. Our approach demonstrates state-of-the-art performance for single-, few-, and multi-image 4D portrait avatar reconstruction, and takes steps to bridge the gap in visual fidelity between single-image and multi-view reconstruction techniques.

📄 PDF Abstract BibTeX arXiv:2412.12093

Code (0)

등록된 구현이 없습니다.

Tasks

Neural Rendering

Methods 이 논문이 사용한 방법론

Diffusion Diffusion models generate samples by gradually removing noise from a signal, and their training objective can be expressed as a reweighted variational lower-bound…

Similar Papers 제목 키워드 기반

DEGAS: Detailed Expressions on Full-Body Gaussian Avatars

2024-08-20 · Zhijing Shao, Duotun Wang, Qing-Yao Tian, Yao-Dong Yang 외

Although neural rendering has made significant advances in creating lifelike, animatable full-body and head avatars, incorporating detailed expressions into full-body avatars remains largely unexplored. We present DEGAS,…

3DGSNeural Rendering

Text-based Animatable 3D Avatars with Morphable Model Alignment

2025-04-22 · Yiqian Wu, Malte Prinzler, Xiaogang Jin, Siyu Tang

The generation of high-quality, animatable 3D head avatars from text has enormous potential in content creation applications such as games, movies, and embodied virtual assistants. Current text-to-3D generation methods t…

3D Generation3DGSText to 3D

SOAP: Style-Omniscient Animatable Portraits

2025-05-08 · Tingting Liao, Yujian Zheng, Adilbek Karmanov, Liwen Hu 외

Creating animatable 3D avatars from a single image remains challenging due to style limitations (realistic, cartoon, anime) and difficulties in handling accessories or hairstyles. While 3D diffusion models advance single…

Image to 3D

Preview WB-DH: Towards Whole Body Digital Human Bench for the Generation of Whole-body Talking Avatar Videos

2025-08-12 · Chaoyi Wang, Yifan Yang, Jun Pei, Lijie Xia 외 arxiv

Creating realistic, fully animatable whole-body avatars from a single portrait is challenging due to limitations in capturing subtle expressions, body movements, and dynamic backgrounds. Current evaluation datasets and m…

Neural Head Avatars from Monocular RGB Videos

2021-12-02 · CVPR 2022 1 · Philip-William Grassal, Malte Prinzler, Titus Leistner, Carsten Rother 외

We present Neural Head Avatars, a novel neural representation that explicitly models the surface geometry and appearance of an animatable human avatar that can be used for teleconferencing in AR/VR or other applications …

Novel View Synthesis