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Novel View Synthesis

24개 벤치마크 · 논문 1,941편 · 이 태스크의 논문 보기 →

Benchmarks

Mip-NeRF 360

결과 17개

LLFF

결과 16개

NeRF

결과 12개

Tanks and Temples

결과 10개

RefRef

결과 8개

X3D

결과 6개

RTMV

결과 4개

ScanNet++

결과 4개

ACID

결과 3개

BLEFF

결과 3개

SWORD

결과 3개

HDR-GS

결과 2개

RealEstate10K

결과 2개

iFF

결과 2개

.

결과 1개

Deep Blending

결과 1개

Dosovitskiy Chairs

결과 1개

KITTI

결과 1개

PhotoShape

결과 1개

ShapeNet Car

결과 1개

ShapeNet Chair

결과 1개

Most implemented

Papers

LinearMask-GS: Stable-Mask Importance Pruning for Compact 3D Gaussian Splatting

2026-09-09 · Donghun Ryu, Minhyeok Lee arxiv

3D Gaussian Splatting (3DGS) enables real-time novel view synthesis but produces millions of primitives through adaptive densification, leading to significant storage overhead. Learned-mask pruning methods such as LP-3DG…

Novel View Synthesis

RealSimLoop: Online Real-to-Sim Adaptation via Differentiable Reduced-Order Simulation with Vision Feedback

2026-09-09 · Zhihao Cen, Chuhua Xian, Hailin Sun, Yuliang Liufu 외 arxiv

Real-world observations of deformable objects are often sparse or surface-level, while downstream tasks require hidden physical quantities such as internal deformation, stress fields, and interaction forces. Physics-base…

Novel View Synthesis

RoGe: Novel View Synthesis via End-to-End Implicit Reconstruction and Generation

2026-09-02 · Xiaolei Lang, Ze Kang, Zehao Huang, Naiyan Wang arxiv

Novel view synthesis from sparse inputs requires both geometric grounding from the observed views and generative priors of unobserved regions, motivating recent hybrid methods that combine reconstruction and generation. …

Novel View Synthesis

CapFrame: Text-Instructed Viewpoint Grounding in 3D Gaussian Scenes via Geometric Pseudo Labels

2026-08-31 · Jirong Li, Satoshi Ikehata, Shuhei Kurita, Ikuro Sato arxiv

3D Gaussian Splatting (3DGS) enables photorealistic real-time novel view synthesis, yet placing a virtual camera to capture a desired frame remains largely manual. Existing language-guided approaches in 3D scenes mainly …

Novel View Synthesis

Non-Uniform Quantisation for 3DGS Compression

2026-08-28 · Bert Van hauwermeiren, Patrice Rondao Alface, Adrian Munteanu arxiv

3D Gaussian Splatting (3DGS) has emerged as a powerful technique for novel view synthesis, yet its high bitrate requirements pose significant challenges for storage and transmission. To enable practical applications and …

Novel View Synthesis

CGS-SLAM: Collaborative Gaussian Splatting based SLAM for Multi-Agent Reconstruction

2026-08-27 · Jean-Daniel de Ambrogi, Aladine Chetouani, Vincent Nguyen, Aurélien Chateigner arxiv

Recent advances in SLAM have leveraged 3DGS for photorealistic reconstruction and novel view synthesis. However, most methods rely on RGB-D input, which is unavailable on consumer-grade smartphones, and few integrate 3DG…

Novel View Synthesis

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