paper-with-me

Papers

CLASH: Collaborative Large-Small Hierarchical Framework for Continuous Vision-and-Language Navigation

2025-12-11 · Liuyi Wang, Zongtao He, Jinlong Li, Ruihao Xia, Mengxian Hu, Chenpeng Yao, Chengju Liu, Yang Tang, Qijun Chen arxiv

Vision-and-Language Navigation (VLN) requires robots to follow natural language instructions and navigate complex environments without prior maps. While recent vision-language large models demonstrate strong reasoning abilities, they often underperform task-specific panoramic small models in VLN tasks. To address this, we propose CLASH (Collaborative Large-Small Hierarchy), a VLN-CE framework that integrates a reactive small-model planner (RSMP) with a reflective large-model reasoner (RLMR). RSMP adopts a causal-learning-based dual-branch architecture to enhance generalization, while RLMR leverages panoramic visual prompting with chain-of-thought reasoning to support interpretable spatial understanding and navigation. We further introduce an uncertainty-aware collaboration mechanism (UCM) that adaptively fuses decisions from both models. For obstacle avoidance, in simulation, we replace the rule-based controller with a fully learnable point-goal policy, and in real-world deployment, we design a LiDAR-based clustering module for generating navigable waypoints and pair it with an online SLAM-based local controller. CLASH achieves state-of-the-art (SoTA) results (ranking 1-st) on the VLN-CE leaderboard, significantly improving SR and SPL on the test-unseen set over the previous SoTA methods. Real-world experiments demonstrate CLASH's strong robustness, validating its effectiveness in both simulation and deployment scenarios.

📄 PDF Abstract BibTeX arXiv:2512.10360

Code (0)

등록된 구현이 없습니다.

Similar Papers 제목 키워드 기반

The Computational Complexity of Positive Non-Clashing Teaching in Graphs

2025-03-08 · Robert Ganian, Liana Khazaliya, Fionn Mc Inerney, Mathis Rocton

We study the classical and parameterized complexity of computing the positive non-clashing teaching dimension of a set of concepts, that is, the smallest number of examples per concept required to successfully teach an i…

CLASH: Collision Learning via Augmented Sim-to-real Hybridization to Bridge the Reality Gap

2026-02-21 · Haotian He, Ning Guo, Siqi Shi, Qipeng Liu 외 arxiv

The sim-to-real gap, particularly in the inaccurate modeling of contact-rich dynamics like collisions, remains a primary obstacle to deploying robot policies trained in simulation. Conventional physics engines often trad…

Reinforcement Learning

CLASH: A Benchmark for Cross-Modal Contradiction Detection

2025-11-24 · Teodora Popordanoska, Jiameng Li, Matthew B. Blaschko arxiv

Contradictory multimodal inputs are common in real-world settings, yet existing benchmarks typically assume input consistency and fail to evaluate cross-modal contradiction detection - a fundamental capability for preven…

The No-Clash Teaching Dimension is Bounded by VC Dimension

2026-03-24 · Jiahua Liu, Benchong Li arxiv

In the realm of machine learning theory, to prevent unnatural coding schemes between teacher and learner, No-Clash Teaching Dimension was introduced as provably optimal complexity measure for collusion-free teaching. How…

KCM: KAN-Based Collaboration Models Enhance Pretrained Large Models

2025-10-23 · Guangyu Dai, Siliang Tang, Yueting Zhuang arxiv

In recent years, Pretrained Large Models(PLMs) researchers proposed large-small model collaboration frameworks, leveraged easily trainable small models to assist large models, aim to(1) significantly reduce computational…