Combining Data-driven and Model-driven Methods for Robust Facial Landmark Detection
Facial landmark detection is an important yet challenging task for real-world computer vision applications. This paper proposes an effective and robust approach for facial landmark detection by combining data- and model-driven methods. Firstly, a Fully Convolutional Network (FCN) is trained to compute response maps of all facial landmark points. Such a data-driven method could make full use of holistic information in a facial image for global estimation of facial landmarks. After that, the maximum points in the response maps are fitted with a pre-trained Point Distribution Model (PDM) to generate the initial facial shape. This model-driven method is able to correct the inaccurate locations of outliers by considering the shape prior information. Finally, a weighted version of Regularized Landmark Mean-Shift (RLMS) is employed to fine-tune the facial shape iteratively. This Estimation-Correction-Tuning process perfectly combines the advantages of the global robustness of data-driven method (FCN), outlier correction capability of model-driven method (PDM) and non-parametric optimization of RLMS. Results of extensive experiments demonstrate that our approach achieves state-of-the-art performances on challenging datasets including 300W, AFLW, AFW and COFW. The proposed method is able to produce satisfying detection results on face images with exaggerated expressions, large head poses, and partial occlusions.
Code (1)
Tasks
Facial Landmark DetectionSimilar Papers 제목 키워드 기반
Soft-tissue Driven Craniomaxillofacial Surgical Planning
In CMF surgery, the planning of bony movement to achieve a desired facial outcome is a challenging task. Current bone driven approaches focus on normalizing the bone with the expectation that the facial appearance will b…
Audio-Driven 3D Facial Animation from In-the-Wild Videos
Given an arbitrary audio clip, audio-driven 3D facial animation aims to generate lifelike lip motions and facial expressions for a 3D head. Existing methods typically rely on training their models using limited public 3D…
3D Face ReconstructionFace ReconstructionSyncAnimation: A Real-Time End-to-End Framework for Audio-Driven Human Pose and Talking Head Animation
Generating talking avatar driven by audio remains a significant challenge. Existing methods typically require high computational costs and often lack sufficient facial detail and realism, making them unsuitable for appli…
NeRFJoyVASA: Portrait and Animal Image Animation with Diffusion-Based Audio-Driven Facial Dynamics and Head Motion Generation
Audio-driven portrait animation has made significant advances with diffusion-based models, improving video quality and lipsync accuracy. However, the increasing complexity of these models has led to inefficiencies in tra…
Image AnimationMotion GenerationPortrait AnimationTakin-ADA: Emotion Controllable Audio-Driven Animation with Canonical and Landmark Loss Optimization
Existing audio-driven facial animation methods face critical challenges, including expression leakage, ineffective subtle expression transfer, and imprecise audio-driven synchronization. We discovered that these issues s…
GPUPortrait Animation