Configurable Embodied Data Generation for Class-Agnostic RGB-D Video Segmentation
This paper presents a method for generating large-scale datasets to improve class-agnostic video segmentation across robots with different form factors. Specifically, we consider the question of whether video segmentation models trained on generic segmentation data could be more effective for particular robot platforms if robot embodiment is factored into the data generation process. To answer this question, a pipeline is formulated for using 3D reconstructions (e.g. from HM3DSem) to generate segmented videos that are configurable based on a robot's embodiment (e.g. sensor type, sensor placement, and illumination source). A resulting massive RGB-D video panoptic segmentation dataset (MVPd) is introduced for extensive benchmarking with foundation and video segmentation models, as well as to support embodiment-focused research in video segmentation. Our experimental findings demonstrate that using MVPd for finetuning can lead to performance improvements when transferring foundation models to certain robot embodiments, such as specific camera placements. These experiments also show that using 3D modalities (depth images and camera pose) can lead to improvements in video segmentation accuracy and consistency. The project webpage is available at https://topipari.com/projects/MVPd
Code (0)
등록된 구현이 없습니다.
Tasks
BenchmarkingPanoptic SegmentationSegmentationVideo Panoptic SegmentationVideo SegmentationVideo Semantic SegmentationSimilar Papers 제목 키워드 기반
ERQA-Plus: A Diagnostic Benchmark for Reasoning in Embodied AI
Generalist embodied agents require more than object recognition: they must reason about spatial relations, actions, procedures, human intentions, environmental constraints, and commonsense consequences from situated visu…
Question GenerationObject RecognitionQuestion AnsweringSpatial ReasoningA Reconfigurable Data Glove for Reconstructing Physical and Virtual Grasps
In this work, we present a reconfigurable data glove design to capture different modes of human hand-object interactions, which are critical in training embodied artificial intelligence (AI) agents for fine manipulation …
SDA-PLANNER: State-Dependency Aware Adaptive Planner for Embodied Task Planning
Embodied task planning requires agents to produce executable actions in a close-loop manner within the environment. With progressively improving capabilities of LLMs in task decomposition, planning, and generalization, c…
iFlyBot-VLM Technical Report
We introduce iFlyBot-VLM, a general-purpose Vision-Language Model (VLM) used to improve the domain of Embodied Intelligence. The central objective of iFlyBot-VLM is to bridge the cross-modal semantic gap between high-dim…
Habitat: A Platform for Embodied AI Research
We present Habitat, a platform for research in embodied artificial intelligence (AI). Habitat enables training embodied agents (virtual robots) in highly efficient photorealistic 3D simulation. Specifically, Habitat cons…
BenchmarkingGPUInstruction FollowingPointGoal Navigation+2