Efficient Sparse-Reward Goal-Conditioned Reinforcement Learning with a High Replay Ratio and Regularization
Reinforcement learning (RL) methods with a high replay ratio (RR) and regularization have gained interest due to their superior sample efficiency. However, these methods have mainly been developed for dense-reward tasks. In this paper, we aim to extend these RL methods to sparse-reward goal-conditioned tasks. We use Randomized Ensemble Double Q-learning (REDQ) (Chen et al., 2021), an RL method with a high RR and regularization. To apply REDQ to sparse-reward goal-conditioned tasks, we make the following modifications to it: (i) using hindsight experience replay and (ii) bounding target Q-values. We evaluate REDQ with these modifications on 12 sparse-reward goal-conditioned tasks of Robotics (Plappert et al., 2018), and show that it achieves about $2 \times$ better sample efficiency than previous state-of-the-art (SoTA) RL methods. Furthermore, we reconsider the necessity of specific components of REDQ and simplify it by removing unnecessary ones. The simplified REDQ with our modifications achieves $\sim 8 \times$ better sample efficiency than the SoTA methods in 4 Fetch tasks of Robotics.
Code (1)
Tasks
Q-LearningReinforcement Learning (RL)Methods 이 논문이 사용한 방법론
Similar Papers 제목 키워드 기반
Hindsight Expectation Maximization for Goal-conditioned Reinforcement Learning
We propose a graphical model framework for goal-conditioned RL, with an EM algorithm that operates on the lower bound of the RL objective. The E-step provides a natural interpretation of how 'learning in hindsight' techn…
reinforcement-learningReinforcement LearningReinforcement Learning (RL)Phasic Self-Imitative Reduction for Sparse-Reward Goal-Conditioned Reinforcement Learning
It has been a recent trend to leverage the power of supervised learning (SL) towards more effective reinforcement learning (RL) methods. We propose a novel phasic approach by alternating online RL and offline SL for tack…
reinforcement-learningReinforcement Learning (RL)Locally-Guided Actor-Critic: Training a Goal-conditioned Actor with a Subgoal-aware Critic
Goal-conditioned reinforcement learning struggles with long horizons when rewards are sparse. While a planner can provide subgoals to guide a low-level policy, its use at test time may introduce practical subgoal managem…
Reinforcement LearningSTO-RL: Offline RL under Sparse Rewards via LLM-Guided Subgoal Temporal Order
Offline reinforcement learning (RL) enables policy learning from pre-collected datasets, avoiding costly and risky online interactions, but it often struggles with long-horizon tasks involving sparse rewards. Existing go…
Reinforcement LearningOffline RLImprovements on Hindsight Learning
Sparse reward problems are one of the biggest challenges in Reinforcement Learning. Goal-directed tasks are one such sparse reward problems where a reward signal is received only when the goal is reached. One promising w…
Policy Gradient Methodsreinforcement-learningReinforcement LearningReinforcement Learning (RL)