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Emergence of Object Segmentation in Perturbed Generative Models

2019-05-29 · NeurIPS 2019 12 · Adam Bielski, Paolo Favaro

We introduce a novel framework to build a model that can learn how to segment objects from a collection of images without any human annotation. Our method builds on the observation that the location of object segments can be perturbed locally relative to a given background without affecting the realism of a scene. Our approach is to first train a generative model of a layered scene. The layered representation consists of a background image, a foreground image and the mask of the foreground. A composite image is then obtained by overlaying the masked foreground image onto the background. The generative model is trained in an adversarial fashion against a discriminator, which forces the generative model to produce realistic composite images. To force the generator to learn a representation where the foreground layer corresponds to an object, we perturb the output of the generative model by introducing a random shift of both the foreground image and mask relative to the background. Because the generator is unaware of the shift before computing its output, it must produce layered representations that are realistic for any such random perturbation. Finally, we learn to segment an image by defining an autoencoder consisting of an encoder, which we train, and the pre-trained generator as the decoder, which we freeze. The encoder maps an image to a feature vector, which is fed as input to the generator to give a composite image matching the original input image. Because the generator outputs an explicit layered representation of the scene, the encoder learns to detect and segment objects. We demonstrate this framework on real images of several object categories.

📄 PDF Abstract BibTeX arXiv:1905.12663

Code (1)

adambielski/perturbed-seg pytorch

Tasks

ObjectSemantic SegmentationUnsupervised Object Segmentation

Methods 이 논문이 사용한 방법론

Dense Connections Dense Connections, or Fully Connected Connections, are a type of layer in a deep neural network that use a linear operation where every input is connected to every output…
WGAN-GP Loss Wasserstein Gradient Penalty Loss, or WGAN-GP Loss, is a loss used for generative adversarial networks that augments the Wasserstein loss with a gradient norm penalty for…
R1 Regularization R_INLINE_MATH_1 Regularization is a regularization technique and gradient penalty for training [generative adversarial…
HuMan(Expedia)||How do I get a human at Expedia? How do I get a human at Expedia? How Do I Get a Human at Expedia? – Call ☎️ +1-(888) 829 (0881) or +1-805-330-4056 or +1-805-330-4056 for Real-Time Help & Exclusive…
Adaptive Instance Normalization 설명 없음
Convolution A convolution is a type of matrix operation, consisting of a kernel, a small matrix of weights, that slides over input data performing element-wise multiplication with the…
Feedforward Network A Feedforward Network, or a Multilayer Perceptron (MLP), is a neural network with solely densely connected layers. This is the classic neural network architecture of the…
StyleGAN 설명 없음

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