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Evaluating Large Language Models with Grid-Based Game Competitions: An Extensible LLM Benchmark and Leaderboard

2024-07-10 · Oguzhan Topsakal, Colby Jacob Edell, Jackson Bailey Harper

We introduce a novel and extensible benchmark for large language models (LLMs) through grid-based games such as Tic-Tac-Toe, Connect Four, and Gomoku. The open-source game simulation code, available on GitHub, allows LLMs to compete and generates detailed data files in JSON, CSV, TXT, and PNG formats for leaderboard rankings and further analysis. We present the results of games among leading LLMs, including Claude 3.5 Sonnet and Claude 3 Sonnet by Anthropic, Gemini 1.5 Pro and Gemini 1.5 Flash by Google, GPT-4 Turbo and GPT-4o by OpenAI, and Llama3-70B by Meta. We also encourage submissions of results from other LLMs. In total, we simulated 2,310 matches (5 sessions for each pair among 7 LLMs and a random player) across three types of games, using three distinct prompt types: list, illustration, and image. The results revealed significant variations in LLM performance across different games and prompt types, with analysis covering win and disqualification rates, missed opportunity analysis, and invalid move analysis. The details of the leaderboard and result matrix data are available as open-access data on GitHub. This study enhances our understanding of LLMs' capabilities in playing games they were not specifically trained for, helping to assess their rule comprehension and strategic thinking. On the path to Artificial General Intelligence (AGI), this study lays the groundwork for future exploration into their utility in complex decision-making scenarios, illuminating their strategic thinking abilities and offering directions for further inquiry into the limits of LLMs within game-based frameworks.

📄 PDF Abstract BibTeX arXiv:2407.07796

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Attention 설명 없음
BPE Byte Pair Encoding, or BPE, is a subword segmentation algorithm that encodes rare and unknown words as sequences of subword units. The intuition is that various word…
Layer Normalization Unlike batch normalization, Layer Normalization directly estimates the normalization statistics from the summed inputs…
Linear Layer A Linear Layer is a projection $\mathbf{XW + b}$.
Label Smoothing Label Smoothing is a regularization technique that introduces noise for the labels. This accounts for the fact that datasets may have mistakes in them, so maximizing the…
Adam 설명 없음
Dropout Dropout is a regularization technique for neural networks that drops a unit (along with connections) at training time with a specified probability $p$ (a common value is…
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