paper-with-me

Papers

First Shape, Then Meaning: Efficient Geometry and Semantics Learning for Indoor Reconstruction

2026-05-05 · Remi Chierchia, Léo Lebrat, David Ahmedt-Aristizabal, Olivier Salvado, Clinton Fookes, Rodrigo Santa Cruz arxiv

Neural Surface Reconstruction has become a standard methodology for indoor 3D reconstruction, with Signed Distance Functions (SDFs) proving particularly effective for representing scene geometry. A variety of applications require a detailed understanding of the scene context, driving the need for object-level semantic signals. While recent methods successfully integrate semantic labels, they often inherit the slow training time and limited scalability of multi-SDF learning. In this paper, we introduce FSTM, a unified approach for learning geometry and semantics through a two-step process: a geometry warm-up using RGB inputs and geometric cues, followed by semantic field estimation. By first optimising geometry without semantic supervision, we observe substantial improvements compared to the standard joint optimisation. Rather than relying on specialised modules or complex multi-SDF designs, FSTM shows that a streamlined formulation is sufficient to achieve strong geometric and semantic reconstructions. Experiments on both synthetic and real-world indoor datasets show that our method outperforms multi-SDF approaches. It trains 2.3x faster on Replica, improves robustness to real-world imperfections on ScanNet++, and achieves higher recall by recovering the surfaces of more objects in the scene. The code will be made available at https://remichierchia.github.io/FSTM.

📄 PDF Abstract BibTeX arXiv:2605.03463

Code (0)

등록된 구현이 없습니다.

Tasks

3D Reconstruction

Similar Papers 제목 키워드 기반

Shape from Semantics: 3D Shape Generation from Multi-View Semantics

2025-02-01 · Liangchen Li, Caoliwen Wang, Yuqi Zhou, Bailin Deng 외

We propose ``Shape from Semantics'', which is able to create 3D models whose geometry and appearance match given semantics when observed from different views. Traditional ``Shape from X'' tasks usually use visual input (…

3D geometry3D Shape GenerationImage RestorationVideo Generation

On the Geometry of Semantics in Next-token Prediction

2025-05-13 · Yize Zhao, Christos Thrampoulidis

Modern language models demonstrate a remarkable ability to capture linguistic meaning despite being trained solely through next-token prediction (NTP). We investigate how this conceptually simple training objective leads…

Prediction

FroDO: From Detections to 3D Objects

2020-06-01 · CVPR 2020 6 · Martin Runz, Kejie Li, Meng Tang, Lingni Ma 외

Object-oriented maps are important for scene understanding since they jointly capture geometry and semantics, allow individual instantiation and meaningful reasoning about objects. We introduce FroDO, a method for accura…

3D ReconstructionObjectObject ReconstructionScene Understanding

FroDO: From Detections to 3D Objects

2020-05-11 · Kejie Li, Martin Rünz, Meng Tang, Lingni Ma 외

Object-oriented maps are important for scene understanding since they jointly capture geometry and semantics, allow individual instantiation and meaningful reasoning about objects. We introduce FroDO, a method for accura…

3D ReconstructionObjectObject ReconstructionScene Understanding

MeshMVS: Multi-View Stereo Guided Mesh Reconstruction

2020-10-17 · Rakesh Shrestha, Zhiwen Fan, Qingkun Su, Zuozhuo Dai 외

Deep learning based 3D shape generation methods generally utilize latent features extracted from color images to encode the semantics of objects and guide the shape generation process. These color image semantics only im…

3D Shape Generation