paper-with-me

홈 › Papers

Gaming Consensus: Coordinated Manipulation in Crowdsourced Fact-Checking

2026-07-02 · Nikil Roashan Selvam, Jay Baxter, Sophie Hilgard, Brad Miller, Keith Coleman, Ellen Vitercik, Sanmi Koyejo arxiv

Crowdsourced fact-checking systems have been adopted by major social media companies such as X, Meta, TikTok and Google with the aim of combating misleading information at scale without relying on centralized editorial control. These systems have been developed around a common underlying concept: a bridging mechanism that identifies notes flagging misleading information when they receive support from people with different perspectives rather than simple majority support. To our knowledge the only publicly disclosed bridging algorithms deployed for fact-checking are based on matrix factorization, as deployed by both X and Meta, augmented with additional components addressing abuse, targeted manipulation, and contributor brigades. This work examines the core matrix factorization portion of these systems, presenting theoretical and empirical evaluations of the degree to which coordinated users could vote strategically by leveraging the latent representations to fabricate the appearance of synthetic consensus within the bridging mechanism. Using historic production data, we find that up to 10.7% of lower quality notes could be manipulated above consensus thresholds using less than 10 ratings. We complement these findings with a theoretical analysis, revealing counterintuitively that rating a note as "Not Helpful" can increase its helpfulness score, as well as a cost model quantifying manipulation effort. We have developed and deployed mitigations within X's Community Notes algorithm to address synthetic consensus.

📄 PDF Abstract BibTeX arXiv:2607.01824

Code (0)

등록된 구현이 없습니다.

Similar Papers 제목 키워드 기반

Safe Consensus of Cooperative Manipulation with Hierarchical Event-Triggered Control Barrier Functions

2026-03-06 · Simiao Zhuang, Bingkun Huang, Zewen Yang arxiv

Cooperative transport and manipulation of heavy or bulky payloads by multiple manipulators requires coordinated formation tracking, while simultaneously enforcing strict safety constraints in varying environments with li…

Multi-agent Undercover Gaming: Hallucination Removal via Counterfactual Test for Multimodal Reasoning

2025-11-14 · Dayong Liang, Xiao-Yong Wei, Changmeng Zheng arxiv

Hallucination continues to pose a major obstacle in the reasoning capabilities of large language models (LLMs). Although the Multi-Agent Debate (MAD) paradigm offers a promising solution by promoting consensus among mult…

Multimodal Reasoning

A Framework for Leveraging Human Computation Gaming to Enhance Knowledge Graphs for Accuracy Critical Generative AI Applications

2024-04-30 · Steph Buongiorno, Corey Clark

External knowledge graphs (KGs) can be used to augment large language models (LLMs), while simultaneously providing an explainable knowledge base of facts that can be inspected by a human. This approach may be particular…

Knowledge GraphsUnity

Harmonic Mobile Manipulation

2023-12-11 · Ruihan Yang, Yejin Kim, Rose Hendrix, Aniruddha Kembhavi 외

Recent advancements in robotics have enabled robots to navigate complex scenes or manipulate diverse objects independently. However, robots are still impotent in many household tasks requiring coordinated behaviors such …

Navigate

A Reputation System for Artificial Societies

2018-06-19 · Anton Kolonin, Ben Goertzel, Deborah Duong, Matt Ikle

One approach to achieving artificial general intelligence (AGI) is through the emergence of complex structures and dynamic properties arising from decentralized networks of interacting artificial intelligence (AI) agents…