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Papers

Graph Convolutional Reinforcement Learning

2018-10-22 · ICLR 2020 1 · Jiechuan Jiang, Chen Dun, Tiejun Huang, Zongqing Lu

Learning to cooperate is crucially important in multi-agent environments. The key is to understand the mutual interplay between agents. However, multi-agent environments are highly dynamic, where agents keep moving and their neighbors change quickly. This makes it hard to learn abstract representations of mutual interplay between agents. To tackle these difficulties, we propose graph convolutional reinforcement learning, where graph convolution adapts to the dynamics of the underlying graph of the multi-agent environment, and relation kernels capture the interplay between agents by their relation representations. Latent features produced by convolutional layers from gradually increased receptive fields are exploited to learn cooperation, and cooperation is further improved by temporal relation regularization for consistency. Empirically, we show that our method substantially outperforms existing methods in a variety of cooperative scenarios.

📄 PDF Abstract BibTeX arXiv:1810.09202

Code (4)

PKU-AI-Edge/DGN 공식 구현 tf
PKU-AI-Edge/DGN/ 공식 구현 tf
jiechuanjiang/pytorch_dgn pytorch
pku-rl/dgn tf

Tasks

Decision Makingreinforcement-learningReinforcement LearningReinforcement Learning (RL)Relation

Methods 이 논문이 사용한 방법론

Convolution A convolution is a type of matrix operation, consisting of a kernel, a small matrix of weights, that slides over input data performing element-wise multiplication with the…

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