GRATE: a Graph transformer-based deep Reinforcement learning Approach for Time-efficient autonomous robot Exploration
Autonomous robot exploration (ARE) is the process of a robot autonomously navigating and mapping an unknown environment. Recent Reinforcement Learning (RL)-based approaches typically formulate ARE as a sequential decision-making problem defined on a collision-free informative graph. However, these methods often demonstrate limited reasoning ability over graph-structured data. Moreover, due to the insufficient consideration of robot motion, the resulting RL policies are generally optimized to minimize travel distance, while neglecting time efficiency. To overcome these limitations, we propose GRATE, a Deep Reinforcement Learning (DRL)-based approach that leverages a Graph Transformer to effectively capture both local structure patterns and global contextual dependencies of the informative graph, thereby enhancing the model's reasoning capability across the entire environment. In addition, we deploy a Kalman filter to smooth the waypoint outputs, ensuring that the resulting path is kinodynamically feasible for the robot to follow. Experimental results demonstrate that our method exhibits better exploration efficiency (up to 21.5% in distance and 21.3% in time to complete exploration) than state-of-the-art conventional and learning-based baselines in various simulation benchmarks. We also validate our planner in real-world scenarios.
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